http://dbd.game/killswitch
Forsaken Boneyard Dead Branches
These past few weeks I've been doing a deep dive on Map collision, mostly invisible walls or things that are missing collision. I figured while I was at it, I could drop a post on here to talk about something I really really really dislike when I play Huntress/other ranged killers.
Both the Forsaken Boneyard maps have these dead tree/bush things everywhere, and every single branch has collision, including the pixel thin ones you can't see from further than like 6 meters. The two on Eyrie Main's outside walls and the one on the corner of shack are the bane of my existence, eating more of my hatchets than I can count as survivors can just run through them. I kindly ask the map team to either remove the collision on either the entire brush or just the outmost branches pretty please.
Comments
-
You should report these to the official bug reports at
If you want to be extra helpful you could also collect the tile names of those that you have found these hitbox issues with pictures and video if you can. You can see the tile name when pressing esc while standing on it and it should read on the center part of the lower screen. Would make it easier to them to find the right tile.
Those really should not have collision at all in my opinion as there is no good reason why they should.
0 -
I'm actually preparing to make a few more reports about bugged collision soon, I'm not actually sure whether or not these are bugged / meant to have collision at all. I'll just throw them into the Forsaken Boneyard one and see I suppose.
2 -
I would say they are not supposed to have collision they are branches so thin that it does not really even make sense to have collision and in this case its a gameplay hindrance as you have shown in the pictures. I rather them to be decorative than cause problems in gameplay.
0




