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4 Weak killers of 2v8

I consider Trapper, Ghostface, Deathslinger and Pyramid Head to be 4 weakest killers in 2v8 for different reasons, and here they are in order

1. Trapper
The guy is just obliterated by a single scout silently following while revealing his aura, and therefore showcasing where the traps are, as well as disarming traps while Trapper is away. It doesn't help that traps are also spread on whole huge map and will require minutes to collect, which is a death sentence of a time waste.
At the same time, I recognise that giving trapper all the traps from the get go is no bueno, he will just trap the 6 gen and turn the area into a minefield. Maybe a different mechanic of how he collects traps?

2. Ghostface
I mean, it's pretty simple, it's that his mark lasts 30 seconds less. Why is the killer actually nerfed at all in 2v8? If killers work together, this mark won't matter much, but duration being so short makes Ghostface alone completely powerless to utilize his own mark. I see no reason why this nerf is still present and wasn't even changed to 15 seconds less at least

3. Deathslinger
The 2 nothing burgers buff that he was given change absolutely nothing. Not a big surprise. At least make him 115, his 110 might be required in 1v4 but in 2v8, especially on Yamaoka, the land of Stones higher than any survivor, his 110 serves no purpose.

4. Pyramid Head
This is one of the biggest offenders. It is honestly baffling that he has no real power ups, especially considering that his cage mechanic is already implemented in the mode as default one. A killer with only half of his power from 1v4 gets barely any buffs in 2v8

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Comments

  • Royval
    Royval Member Posts: 1,330

    Pyramid Head feels horrible to play in 2v8.