Yep keep nerfing solo survivors like me

13»

Comments

  • Oputeev_Stas
    Oputeev_Stas Member Posts: 184

    By the way, totem builds have a really high win rate I heard it's nearly 70% in nightlight. They really should allow us to keep at least 50% of your totem cleansing progress if the killer chases you off, kind of like how it works with Jason same with reverse bear traps when Pig uses perks to force screams or chasing you while crouched

  • BlackRabies
    BlackRabies Member Posts: 1,438

    "Not everyone" How many you think playing low tier killers is miserable %10, %80 of the killer player base? No one ones. I only know the low tier killers feel the worst for a reason for the longest time. Just one part of the reason why the strongest killers see far more play. I'm not trying to straight up nerf one side I want to try to keep it fair for both. When I'm playing a weak killer I wanna see skill expression from the survivors not fight against perks that they rely on so much.

    You got any idea yourself how make the low tier killers viable? Every attempt the devs made with they're blanket changes that affected all killers only ended up being disastrous and I don't trust them either with reworks or real balancing changes as it takes them years to do it and they'll probably fail at it. SM, Twins failed rework, Hill Billy reworked twice, Blight nerfs.

  • cogsturning
    cogsturning Member Posts: 4,217

    I don't know why people would do things that make them miserable. So they can complain about it endlessly? I'm not happy with survivor so I'm playing the role less, and with these nerfs I'll probably play even less that. But I'm not going to log on to survivor everyday so I can cry about how miserable I am. I just won't play the role.

    They feel bad to you. Plenty of people enjoy these killers. My kill rates on Wraith, Clown, and Doctor are about 70%, and my KR on Dredge is about 80%. I'm doing fine with these killers, and I'm certainly not miserable. Comparatively, some of my A tiers only have 60% KRs. These killers are viable. I regularly get stomped on surv by very good high-hour players playing "low tiers" because they put the time and effort into.

    So you aren't fighting against perks as survivor when youre sitting on a gen that gets hit with two Surges, 2 Pain Res, a couple DMS procs, and a Turn Back the Clock? I can attribute a lot of my wins on my main to Nurse's Calling. Perks can win matches on both sides.

    Idk what you even mean with these examples. Blight is still S and Twins and Billy are still A. Billy is probably the best skill expression killer in the game. You say you want skill expression on the survivor side then you also need to express some skill on the killer side.

  • kiethuls
    kiethuls Member Posts: 11

    killers can make hundreds of mistakes in a game and still get 4ks, survivors make one and the chase is over. If a killer is ever in a situation where theres 0 dead in endgame they don't deserve a win, especially if the only reason they are getting it is due to yet ANOTHER survivor perk getting nerfed or due to ANOTHER killer perk being buffed.

    which even then S tier survivor perks are equivalent in strength to B tier killer perks but that's a conversation the sheep aren't ready to hear including you

  • vol4r
    vol4r Member Posts: 1,248

    It's not mindless us vs them.

    I am only pointing out that it works 2-way and people tend to forget that.

    I strongly believe that killer has more skill floor than survivior and people don't want to learn the killer gameplay properly.

    I see killers zone me the wrong way all the time and mindlessly break the pallet or mindlessly follow me after the vaults which is very predictable.

  • Go1d3enratio
    Go1d3enratio Member Posts: 9

    Same. Don't worry, when Sprint burst gets gutted they'll just move on to Lithe next. Killer main content creators will just move down the list, checking off every exhaustion perk that gets gutted. Once Lithe is gutted, then they will just move on to Balanced Landing. Once Balanced Landing is gone, Overcome will be next. Rinse, repeat. See the pattern? The goal is to get every healing and exhaustion perk essentially removed from the game.

    The predictable outcome of this strategy to gut survivors is that the solo players are leaving. Increased killer queue times reflect this already. New players are not even going to bother with this game after their 9th or 10th loss in a row. It will be a quick uninstall for sure. Soon enough, killers will have no one else to play against except SWF. This will be their new reality. Solo play won't be worth anyone's time anymore. Regardless of what PVP game you enjoy, no one is going to tolerate losing 80% of the time. I'm not saying the game is going to die, but the future will be killers and SWF only.

  • Oputeev_Stas
    Oputeev_Stas Member Posts: 184

    No reason to comment here because it's not even being bumped because of downvotes I had what a weird forum what can I say…