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Hatch & Slash (New game mode idea)
sirjaypalmtree
Member Posts: 2
Hatch and Slash
- free for all mode
- Solo queue only
- Perks/items/add-ons disabled
- No chest, totem, or gate spawns
- Still 1 killer/4 survs, but now there is 3 hatch exits (details below)
Goal:
Killer - sacrifice the survivors as usual
Surv - you’re on your own, fighting for escape. Complete your gen then escape through your hatch before someone else finds it.
How it works:
Main gameplay:
- Only 1 surv allowed on a gen at a time
- Once a survivor has completed a gen, the killer is notified of that gen’s completion and 1 of 3 potential hatches spawns and opens, and its aura is revealed to the survivor who opened it via completing the gen. (CAUTION, other survivors can steal your hatch, but ONLY after they have worked on gens for a collective 50% progress completion, similar to Leon’s flashbang perk)
- If the killer closes a hatch, one of the other 2 hatches opens. 3 hatches can be opened at once.
- Once a survivor successfully escapes (via hatch, of course), that hatch closes, disappears, and can no longer spawn.
Endgame collapse:
- Once 3 survivors escape or are eliminated, a 1 minute “endgame collapse” timer begins: gens are blocked, all hooks break, all pallets are then rebuilt and reset, and the aura of both killer and sole survivor are revealed to each other for 8 seconds. The entity requests a final bout.
- The killer must down and mori the survivor before the timer expires to gain bloodpoints for the final sacrifice. If the killer succeeds, the “Final kill” is worth 1.5x more BP than standard sacrifice or mori.
- The survivor must evade the killer. With 15 seconds left on the timer, a final hatch spawns in the center of the map. If the survivor cannot make it in time, the entity tires of waiting and consumes the survivor (killer gains no BP for final sacrifice). If the survivor escapes through the final hatch, the “Sole Survivor” escape is worth 1.5x more BP than a standard escape.
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