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A funny and stupid perk idea : Prodigious

"When I found an item before, it never looked like this".

While Receiving an item from a Chest it is 100% bigger.

  • While carrying a Prodigious Item, you are hindered by 5%.
  • Prodigious items have 100/125/150% more charges.
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Comments

  • 100PercentBPMain
    100PercentBPMain Member Posts: 4,219

    thatd be a funny perk; I remember in My Little Oni, Jeff was hilarious because he carried around a giant bottle opener

  • ForTheEntity
    ForTheEntity Member Posts: 320

    It'd be a crap perk even without that 5% hinder. With the hinder it's just a throw the match perk.

  • esarraf
    esarraf Member Posts: 575

    No this is actually a really good perk that'd make chest builds viable. Pair it with streetwise for an extra 40% then throw on ace in the hole and you would have an absolutely juiced toolbox.

  • ForTheEntity
    ForTheEntity Member Posts: 320

    You can't be serious. Even a juiced toolbox can't make up for the time wasted traveling to and opening chests and it's a 1/6 gamble that you'll even get a toolbox.

    I remember when Streetwise was bugged and I charged some absolutely juiced toolboxes and other items but it didn't increase my or my team's survivability due to the time wasted searching for and charging up items. It sure was fun though.

    Better to bring a Commodious Toolbox with charge addons and recharge it with Built to Last.

    If chest builds are to be made viable they need to give survivors buffs for opening chests.

  • esarraf
    esarraf Member Posts: 575

    Then pair it with scavanger. The point is that having a really good toolbox and being able to apply pressure rapidly to a vital gen is extremely valuable. Don't get me wrong, you do have a point and I think they should remove like 75% of the junk items from the game because of how much their existence ruins chest builds. But being able to get a commodious toolbox with potentially over a hundred charges would be insane value.