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The Spirit could use a few small buffs
I think Spirit is in a pretty interesting spot, but I'd like to see a few quality-of-life changes to make her feel a little smoother and more consistent, especially against experienced survivors.
I don't think she needs major buffs to her power itself. Her mindgame potential is already extremely strong, and I wouldn't want to make her oppressive. I'd rather focus on reducing some of the downtime between her Phase Walks. I also think she's one of the most fun killers to both play as and play against, because the amount of variance she creates is unmatched compared to other killers.
Here are the changes I'd suggest:
1. Slightly increase Phase Walk movement speed
Increase her Phase Walk movement speed from 7.04 m/s to 7.2 m/s.
This is a very small increase, but it would make her slightly more threatening during chases without dramatically changing how her power works.
2. Slightly reduce Yamaoka's Haunting cooldown
Reduce the cooldown from 15 seconds to 13 seconds.
This would allow Spirit to apply pressure more consistently without significantly increasing her overall power. Survivors would still have time to make use of her downtime, but Spirit wouldn't feel quite as limited when her power is unavailable.
3. Slightly increase the post-Phase Walk speed duration
Increase the duration of the movement speed bonus after ending Phase Walk from 1 second to 1.25 seconds.
This would make transitioning out of Phase Walk a little smoother and help Spirit maintain momentum during certain mindgames.
4. Slightly reduce the Phase Walk charge time
Reduce the charge time from 1.5 seconds to 1.35 seconds.
This is mainly a quality-of-life change. It would make her power feel a little more responsive without increasing its duration.
I deliberately wouldn't increase her Phase Walk duration or make her any more unpredictable through additional mechanics. I think her current mindgame potential is already in a very good spot, and I'd rather preserve what makes her unique.
Overall, I don't think Spirit needs a complete overhaul. She's already a very unique killer with a high skill ceiling. I'd just like her power to feel a little more fluid and consistent, especially when playing against survivors who know how to deal with her.
What do you guys think?
Comments
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She is already one of the strongest killers in the game with a high skill ceiling, I don't think she needs any buffs, there's killers that would need even buffs like this much more than spirit would ever need.
Part of her design is that she is punished for missing her M2 (long cool down and she is a 4.4 killer) to not make her overpowered.
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lol
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Spirit is fine.
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I would love this! It's not too much buffs.
But did you have a typo on your nr 1? The walking speed increase
Btw your idea is good and we need to ask ourself what killers can benefit from small buffs without making them OP
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