End Game: Exit's blocked for Survivors while the Killer is near the actual Exit
Current state: The Survivor is near the edge of the exit (teabagging, healing, just standing, etc.). A hit from the Killer will pretty much kick the Survivor out, while the Entity is blocking the exit for the Killer.
The Change: If the Killer is near the exit and the Entity is blocking the exit, the Survivor cannot leave. If he gets downed, he cannot crawl out, since he will no longer fall outside, etc. and the Killer can always pick him up.
This would prevent situations where Survivors taunt Killers without any downsides. You can still do it, but the Killer might down you and then hook/kill you. Sort of like a mini Blood Warden active for all Killers, no perk/add-on required.
Comments
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I like the idea a lot, killers do not feel scary at all when you can tbag without any fear. Either go back for save or leave.
Devs please. It could be added to bloodwarden or just as change for every trial.
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No way. There are achievements for escaping that way, and there are perfectly legit reasons for it, like survivors ganging up to try and prevent the killer from dragging an ally to death. Yeah, the taunting sucks, but hiding near the doors has perfectly valid strategic use.
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Killer can camping an tunnel using NOED. Suvirvor can't teabagging, healing in end game? ######### dud?
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Those are not related at all. One is a valid, if ######### strategy, the second is just being a douchebag, the third is again a valid way to squeeze points.
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maybe bro
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That wouldn't be a good change some survivors actually are getting chased and barely make it out. Plus sometimes survivors don't mean to wait as a way of taunting sometimes it can mean extra points for you as killer. Although sometimes they also taunt.
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This could work if there was a condition that the chase had to have been initiated while both the survivor and the killer were within a certain radius of the exit gates.
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The nightmare (freddy krueger) perk blood warren about this.
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