We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Proposition for Killer / survivor perks

Killer :

Hex perk : Oblivion : Since the totem is active a survivor forgot one of his perk each time he get hit by the killer. This effect disappear when the totem is destroy

Lvl 1 : This perk can only make disappear one perk par survivor.

Lvl 2 : This perk can make disappear two perk par survivor.

Lvl 3 : This perk can make disappear all perk of survivors.


Curse of avarice : Once per trial, one chest is curse by a spell affecting the survivor :

Lvl 1 : Reduce of 30% the charge of the object. The aura of the survivor is reveal for 5s.

Lvl 2 : Reduce of 40% the charge of the object. The aura of the survivor is reveal for 6s.

Lvl 3 : Reduce of 50% the charge of the object. The aura of the survivor is reveal for 7s.


Hex perk : Curse of the entity : Since this totem is activated, all survivors getting on a hook will succumb more faster to the entity

Lvl 1 : 5% faster entity progression, 10% increased difficulty on escape, 5% increased penalty to escape fail

Lvl 2 : 10% faster entity progression, 15% increased difficulty on escape, 10% increased penalty to escape fail

Lvl 3 : 15% faster entity progression, 20% increased difficulty on escape, 15% increased penalty to escape fail


Adaptation :

This perk give some advantages to the killer depending of the weather :

-If the there is mist : The terror radius of the killer is reduce by 10%, 17%, 25% and the noise product by the killer is reduce of 20%/30%/40%.

-If there is no mist : The terror radius is increase by 10%/17%/25% and the noise product by the killer is increase of 20%/30%/40%.


Fear presence: Each time a survivor get chase by the killer, he get affect by this perk and get a token :

Lvl 1 :  For each token : reduce the interaction speed (gens, sabotage, cleaning) of 2%, survivor lose a token after 30s out of the terror radius of the killer

Lvl 2 : For each token : reduce the interaction speed (gens, sabotage, cleaning) of 3%, survivor lose a token after 40s out of the terror radius of the killer

Lvl 3 : For each token : reduce the interaction speed (gens, sabotage, cleaning) of 4%, survivor lose a token after 50s out of the terror radius of the killer

Limit 6 tokens


Obsession perk : the curse : You get obsess by a survivor. This survivor get a repair speed bonus but if he stay with other survivor they will suffer from him.

Lvl 1 : The obsession get a repair speed bonus of 7% but every survivor who stay at 12m of the survivor get a malus for repairing, healing of saboting of 7%. The aura of other survivors close to him are reveal for 2s, this aura effect have a cooldown effect of 60s.

Lvl 2 : The obsession get a repair speed bonus of 9% but every survivor who stay at 12m of the survivor get a malus for repairing, healing of saboting of 9%. The aura of other survivors close to him are reveal for 3s, this aura effect have a cooldown effect of 50s.

Lvl 3 : The obsession get a repair speed bonus of 12% but every survivor who stay at 12m of the survivor get a malus for repairing, healing of saboting of 12%. The aura of other survivors close to him are reveal for 4s, this aura effect have a cooldown effect of 50s.


Hex perk : Hourglass : For each minute the hex totem remain on the trail , the totem get one token. When the totem is destroy all survivors will get a malus on action speed (repair, healing, cleansing, sabotage, open,...) of 3/4/5% depending of the number of token. It is limited to 7 tokens.


Obsession perk : the curse : You get obsess by a survivor. This survivor get a repair speed bonus but if he stay with other survivor they will suffer from him.

Lvl 1 : The obsession get a repair speed bonus of 7% but every survivor who stay at 12m of the survivor get a malus for repairing, healing of saboting of 7%. The aura of other survivors close to him are reveal for 2s, this aura effect have a cooldown effect of 60s.

Lvl 2 : The obsession get a repair speed bonus of 7% but every survivor who stay at 12m of the survivor get a malus for repairing, healing of saboting of 9%. The aura of other survivors close to him are reveal for 3s, this aura effect have a cooldown effect of 50s.

Lvl 3 : The obsession get a repair speed bonus of 7% but every survivor who stay at 12m of the survivor get a malus for repairing, healing of saboting of 12%. The aura of other survivors close to him are reveal for 4s, this aura effect have a cooldown effect of 50s.


Hex : Silent : Since this totem is active, the killer get a token for each minute this totem remain active (limit of 5). As the totem get destroy, the perk reduce the terror radius.

Lvl 1 : 15% by token

Lvl 2 : 20% by token

Lvl 3 : 25% by token


-Hex remember : As this hex totem is destroy, all survivors get affect by a repair, sabo, cleansing and healing malus of 25% for 40/50/60s. However If this totem remain in the end, survivor get granted by a bonus boldness bonus of 5/10/15%.


Survivor :

Lone wolf : You are more efficient on your own. As a survivor, you get a bonus repair, healing, sabo, cleansing, open and bigger skillcheck if you have no survivor around you (at 8m). Ohterwise you get the opposite effect.

Lvl 1 : Increase of 10% the dimension of the skill check and increase the action speed of 8%. Reduce the skill check of 10% + Slow down the action speed of 7% for each survivor around you and reduce the skillcheck of 10%.

Lvl 2 : Increase of 15% the dimension of the skill check and increase the action speed of 9%. Reduce the skill check of 10% + Slow down the action speed of 7% for each survivor around you and reduce the skillcheck of 10%.

Lvl 3 : Increase of 20% the dimension of the skill check and increase the action speed of 10%. Reduce the skill check of 10% + Slow down the action speed of 7% for each survivor around you and reduce the skillcheck of 10%.