Daily Rituals
I would like to be able to pick between Survivor and Killer Dailies. It would be nice to also have it so they are general enough to be done by any character, such as the "healing x amount of health states."
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Or at least a decent variety between survivor and killer dailies. It feels like I always get killer dailies and it's usually the same ones over and over again.
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Interesting suggestions. Would you be opposed to be able to buy specific dailies for shards?
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@Giddawid said:
Interesting suggestions. Would you be opposed to be able to buy specific dailies for shards?Nope! I think the dailies motivate players to dip their toes in both roles, which benefits their understanding of the game. What if there were both the random dailies AND the purchasable ones? :thinking:
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more dailys would be nice0
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@Giddawid said:
Interesting suggestions. Would you be opposed to be able to buy specific dailies for shards?To purchase dailies would be a bit silly...more of them would be nice
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i just dont want dailies for specific survivors , i get killers they have completely different playstyles . the only difference between survivors is how much blood i have dumped into them, so specific daily rituals for survivors are mostly just asking me to play without perks
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Given that we have a 'first killer/survivor match' awarded daily, I would love it if there were two sets of dailies and when you go into each game mode, you get to see them. Keep the same maximum for dailies (3) but have that maximum per game mode (survivor / killer)
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I see people suggestion more daily rituals, but i feel that just wont cut it. I've been thinking of this way before this official forum came out, and what I would loved to see, is bigger rituals, such as "Complete 20 generators to gain 50k BP", because like "Chainsaw 3 Survivors with the Hillbilly to gain 25k BP is like baby steps. The rituals hasn't been "buffed" since release ( think ), and for me as a Doctor main, shocking 3 survivors for 20k BP is not really rewarding the effort, shocking 3 survivors is too easy, there should be some challenge to the rituals.
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I think there should be more logic to the Rituals. When it pops up with "Kill 1 Survivor with the Shape by your own Hand" and I am level 1 with no BP spent in my Web, it's probably not going to happen. There should be a check in place to see if you have a mori before having to do this. Same thing with stuff like the Sabo Dailies that either require a specific Perk or a specific Item to complete.
Would not mind them being weighted to favor characters I'm currently playing. Give it a better chance of popping up the Huntress on the Killer side if that's the Daily I rolled. Survivor though should just be generic things. I have no intention of playing certain Survivors, and I hate seeing their Dailies come up because I just trash them and it's wasted.
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@Giddawid said:
Interesting suggestions. Would you be opposed to be able to buy specific dailies for shards?I think if you were to do this that would be more like a contract system from Call of Duty WWII where I'm buying contracts because the rewards are higher but there is an initial cost to merit that.
I'd be down for that but I think more dailies would be nice or more rewards for existing dailies since its a finite amount that we only get 1 new one a day.
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Some of my friends just log in to do the dailies. And I bet a decent amount of players log in just for the dailies. If thats the case, lets try to keep them playing longer!
Everyday you get 2 Dailies, one for survivor and one for killer.
On top of that why not add in a weekly for the survivors and killers? Better BP reward at the end, a handful of shards. whatever.
And how about a monthly maybe? With some crappy skin as a reward..
(and BTW don't think we don't know what you are doing with those pretty little skins of yours in the store.. You have 1 or 2 decent ones for each character that cost like $10. then you have a handful of ######### ones that don't require real money. But they are all the same with slight color variations. )
Charging $10 for a skin is kinda jacked up.
What you need to do is have a event, or contest or something. Thats open to your player base. And have anyone who is interested in creating skins, doing it. Setup certain parameters for skins that can make it to the store. And sell them for like a $1 piece. Weapon, Head, Clothing. You know how people love to play dress up with their toons and be all unique and #########. And it will be understood that any skins that are submitted to you are your property, with the intent of it being sold in the DBD Store to cover costs of running servers, staff etc. All submitted skins that make it to the store will have the name of the creator. and that's their reward for making skins for you to use. Acknowledgement. Recognition. Should be a decent, steady flow of revenue.
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@seeker619 said:
(and BTW don't think we don't know what you are doing with those pretty little skins of yours in the store.. You have 1 or 2 decent ones for each character that cost like $10. then you have a handful of ######### ones that don't require real money. But they are all the same with slight color variations. )
Charging $10 for a skin is kinda jacked up.
What you need to do is have a event, or contest or something. Thats open to your player base. And have anyone who is interested in creating skins, doing it. Setup certain parameters for skins that can make it to the store. And sell them for like a $1 piece. Weapon, Head, Clothing. You know how people love to play dress up with their toons and be all unique and #########. And it will be understood that any skins that are submitted to you are your property, with the intent of it being sold in the DBD Store to cover costs of running servers, staff etc. All submitted skins that make it to the store will have the name of the creator. and that's their reward for making skins for you to use. Acknowledgement. Recognition. Should be a decent, steady flow of revenue.
i dont know what games you play where you have the ability to actually buy cosmetics but $10 is the norm for an entire skin
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Well ######### for $6.99 i can get a whole new killer, and survivor! If $10 is the norm for a skin thats pretty ######### up.
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@seeker619 said:
Well ######### for $6.99 i can get a whole new killer, and survivor! If $10 is the norm for a skin thats pretty ######### up.being fabulous comes at a premium
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I feel like their should be an option to where you can choose a preference to if you get a killer or a survivor daily, I would personally like that if that was a feature. Another thing I would like to throw out there is the ability to choose the difficulty of the daily, the more difficult the daily ritual is, the more blood-points you receive as a reward for finishing the daily. I was forever sad when the devs made daily's easier and took away the massive amount of blood-points you could accumulate if you finished it. (They made daily's harder along with greater blood-point rewards after the triple blood-point event when they added David King and The Huntress, they changed it sometime after and made the daily challenges easier and less rewarding, I don't remember when exactly they changed this)
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Don't know if it was said but I think it would be cool if there were 3 daily rituals a day all random but less blood points like 10-15k depending on the ritual
it would bring more variety to players making them want to play different things and just give people more to do
but alas devs would never go for this they are too busy with other stuff to bring us this nice change(or at least what I think is nice)0 -
@xxaggieboyxx said:
but alas devs would never go for this they are too busy with other stuff to bring us this nice change(or at least what I think is nice)The "Mid Chapter Update" is coming up next and they are keeping tabs on this post. I wouldn't doubt if a change was implemented within a reasonable amount of time.
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