Tougher DCing punishment the higher you rank up.
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I think with the new emblem system you want people to care about their rank.
If DCing can cause people to derank if that person does so at the right time... Then perhaps it would be nice to have a more progressive punishment system for DCing.
Once you hit the purple ranks, having someone DC in the match can be significant.
Could the DC'ing threshold be tougher the higher you rank up? Or make the act of DCing in the higher ranks cause actual player timeouts or complete lose of rank category, ie, losing 5 pips in the red ranks.
No sense having players who DC in the upper ranks since they will cause major issues and ruin games, more so than in the lower ranks.
Comments
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New system is in place already. I am in the purple ranks.
Two people ragequit. One of them hadn't even been downed once. The other waited till they were downed to deny BBQ and Chili points.
Problem is, deranking is still beneficial, so I don't think just increased deranking will help. I think denied access to the game and bloodpoint/iridescent costs are more useful. Ragequit? Okay, the killer still gets BBQ and Chili, but those +25% points come out of your BP, as well as the costs of each other survivor's survival. Take them off the game for a day for throwing a temper tantrum. This community is becoming really toxic, and people who DC without consequences are a huge part of it.
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As long as BHVR supports streamers that promote this DCing culture, I dont think they want stuff to change
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Yeah, but that makes them like EA, with similar consequences. Eventually, their community will fall apart and their fans will abandon them. It isn't even much of a stand to say "Any Fog Whisperer who engages in intentional DCing will lose their status."
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The issue isn't with the Fog Whispers, nor am I bringing them up. That is a social issue they need to address with their community.
The issue I'm raising is that if they are going to apply meaning to rank, then they need to start addressing the DCing issue. However starting at the top of the problem isn't getting at the root of it.
People are still running under the idea rank doesn't mean anything and as such people are ok with losing pips when they DC. However when you make people want to give value to rank, than it would make sense that the higher a player climbs in the ladder, the more they care about rank. Otherwise why bother, since these changes are meant to stop people from "casually" ranking up simply by playing.
Those who are DCing in the low ranks are an issue and maybe punishing them should be different than someone who DCs in the purple or red ranks.
Someone losing 5 pips in the red ranks might actually care about that, rather than someone at rank 13.
I don't really care so much HOW it is done, I think the Devs should really start pushing to find more possible solutions to this. This feels like we are waiting for Dedicated Servers to be the holy grail to solve allot of these kinds of issues. But unless the Devs come out and state they are actually looking into this... Then we will be sitting with Dedicated Server and NO resolution to this problem.
There needs to be more communication from the Devs on this issue and ways they are going to try to resolve it now. The more we wait, the more they wait and act more re-actively than being proactive.
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Yes, DC and the grind are probably the biggest issues in the game. These have managed to make me quit DBD for a while.
Hopefully they manage to do something about sooner than later cause this just breaks the game.
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I agree, the best fix for the issue as I see it is a mild punishment in two forms, if you dc (could be internet and we MUST remember this) cause you to be unable to join/create lobbies for the next 4 minutes and get -20% BP for the next 3 games which stacks for additional dcs. Since people care about BP this will discourage rage dcs, and the 4 minute suspension will decrease the RATE at which people can join lobbies to immediately dc. all while not punishing someone whose dog tripped over the Ethernet cable too hard.
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The only real issue for punishing DCers I see comes from the game itself. Yesterday being a prime example, I got kicked out of two to three lobbies and matches for "No Network Connection" but didn't skip a beat on Twitch and Discord, not disconnecting once or dropping frames. Hopefully that side of things will be fixed when dedicated servers come.
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I know what you are saying about the game might be the cause of that, but that is an issue on its own they will need to fix up.
However their ranking system will never mean anything if people can depip you simply by disconnecting.
Disconnecting players is ruining the game and they need to start applying pressure on players not to disconnect on purpose in their matches.
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If you getting disconnect from a lobby is a result of the host's ######### internet, then the game knows the difference.
If you getting disconnect from a lobby because of your ######### internet, then the game knows the difference.
Twitch buffers video and everything else, so a minor hiccup in your connection probably wouldn't be noticed compared to a P2P connection.
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Then punish killers for having really ######### internet. For Lag switching, which is notorious for causing disconnects if the packet loss gets over a certain amount.
Why the hell would I stay in a game with the killer manipulating their network? It doesn't take a genius to understand that a 60-90ms lobby means the game will be great but then you have warping killers and getting lag stuck in the middle of a street... Yeah. Shady behavior. Punishing a player for avoiding toxic behavior... yeah. Stop letting the killer lobby dodge if you're going to punish DCs.
Then you have people who DC because the other 3 players did. Why not? i'm depipping anyway. The game has rewarded toxic behavior for too long and the players are silently protesting by disconnecting in huge droves. As it stands, there is no reason to actually play correctly until the dev clean up the mess they've made with the patch.
Truth is, the developer cannot detect who's manipulating their network, at all. They even said themselves they can't tell if you DC because you rage quit or because your internet ######### out, or if the game crashed.
You guys are forgetting that 'The Player Experience' plays a gargantuan role. No one is having fun sitting on the ground bleeding to death because they're slugging nor is anyone but the killer having fun as a survivor farms another person off the hook and they tunnel them and oop... DC... Yeah. Be mad at the person farming, not the DC player. The killer made the conscience decision to tunnel, and this is a result of it.
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Just for all dcing weak willed cants: many killers have steam id lists. Just saying.
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I just got dc'd from a streamer in mid chase. I found them on twitch and they were all still in game. Not everyone is DCing intentionally. That's fine tho, my block list is solely DBD killers. If i shared it with say, Reddit, it would be a witch hunt for sure :)
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@projecteulogy i know it happened to me once aswell. But if someone dcs after fookin up pallet or when they hear Huntress and there was instadown it is very safe asumption :).
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No its really not a safe assumption. Not at all. Thinking that is a huge problem too because its a well known bug since the patch was released. Punishing players for what the dev cant fix is not a solution.
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Dc =new d strike
Its allowed and will not be punished even the community manager hosts a well known person that started all this surge of dcs that now graces every game does not matter if your survouir or killer. It ruins the game for everyone.
I'm new here to post I've watched alot of topics open and be closed by mods and I will likely get banned for stating what I have 😐
Message is clear you can dc we support it it's very sad to see
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You'd only get banned cause you talk nonsense. Like I mentioned above, you are looking at the top of another issue that has a root cause that needs to be addressed.
I got my achievements though.. so right now rank only is an extra bonus of grinding BP. However I guess this is how I should be looking at it based on what I'm seeing.
Once you get your achievements, rank absolutely means nothing. It doesn't even matter that the Devs made the emblems harder. If anything it makes it easier for me to stay where I want.
I pity those that actually want to play and rank up in this game. You can really only keep the feeling of grinding BP for so long. How long will you keep that feeling when you get to red ranks and keep losing your pips cause the other side didn't play the way the Devs wanted, or one of your teammates decided they weren't going to win and leaves the match.
I don't know how some will handle that frustration. When I wanted to rank up in the older system and I would lose out because of BS done by other players in the match, it was extremely frustrating. The sense of losing because someone else DCing in the match is gonna wear down some players.
I don't mind losing when it was my fault, but not just because someone needed to go answer their door... or because they felt they were gonna lose.
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Someone orders a pizza and then decides to play a match before it arrives, the delivery shows up early... "Sorry guys gotta leave the match, oops... your time now is all wasted. GGs."
If you aren't a casual player.. good luck.
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