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We'll Make It says, "Cumulative Healing Speed bonuses cannot exceed 100%"?
Does that mean all healing cannot exceed 100% or just that We'll Make It doesn't stack itself anymore? Because there were some tests done and healing definitely can go past 100% while using We'll Make It. So is that a bug or intended?
Answers
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yes all healing cannot exceed 100% so botanic knowledge shouldn't stack.
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It was just tested and you could get a 6 second heal with Botany and We'll Make It.
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So description is outdated.
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I think it means it doesn't stack with itself past 100%.
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I'd like a dev to confirm this.
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It is strictly talking about the perk itself, way back in the day you could stack We'll Make It up to 300% to all healing (even yourself) after every hook for like 3 minutes. They nerfed it pretty fast because it was very OP, and with it the perk at tier 3 couldn't exceed 100% because the perk itself already gave a 100% bonus at tier 3. Lower tiers COULD (and still can) stack with multiple unhooks, but each tier can't pass 100% with the speed heal. This effect CAN and DOES stack with other perks and items like Leader, Botany, and medkits. The description is a little confusing, it always has been, but it is meant to have other perks stack with it, they just changed its description a little bit to make it a little less confusing than what it used to be.
This is straight up wrong.
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Correct answer: it is referring to itself.
if you have t1 WMI, it is 80% healing speed. If you unhook 2 survivors, you would get 100% healing speed, not 160%.
The perk used to not have a cap, so it was possible to get 300% healing speed at t3 by unhooking 3 survivors.
WMI by itself will heal a survivor in 8 seconds
WMI + Botany knowledge will heal a survivor in ~6 seconds.
they stack.
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I just finished a game. The killer had sloppy butcher 3 and I had we’ll make it with botany..
It was 8 seconds. When I was healed the other person didn’t have healing perks or a medkit and it was 18 seconds which is 2 seconds more than normal. I never paid much attention to actual healing times but I’m assuming that if the killer didn’t have sloppy butcher than botany with we’ll make it would have been 6 seconds to heal a full health state.
I see the question asked a lot about botany and we’ll make it and based on this recent game I just had and the times in the clip I took, botany definitely shaved off an extra 2 seconds from sloppy butcher.
The pics below are from when healing started to when healing was complete.
The first 2 were botany and we’ll make it vs sloppy butcher.
The 3rd and 4th pic are the start and finish times of healing against sloppy butcher by another survivor without any perks that alter healing and no medkit was used.
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