Remove the speed buff from NOED (keep 1 hit and miss cooldown)?

I think the game really needs to get away from these crutch perks. NOED is literally the definition of boosted. You go fast, 1 hit, and don't get punished for missing.

Loads of killers who aren't very good get boosted to a rank higher then they should be from it. Everytime a killer is getting shat on you know 9/10 times hes gonna have NOED.

It will still be a very strong perk.

Comments

  • NMCKE
    NMCKE Member Posts: 8,243
    edited June 2018

    I think the game really needs to get away from these crutch perks. NOED is literally the definition of boosted. You go fast, 1 hit, and don't get punished for missing.

    Loads of killers who aren't very good get boosted to a rank higher then they should be from it. Everytime a killer is getting shat on you know 9/10 times hes gonna have NOED.

    It will still be a very strong perk.

    @Might_Oakk I hear you but as a reminder that NOED has a counter, destroy all 5 totems before the exit gates. Ranks 20-10 you'll usually have at least a totem standing most of the times but any rank below that, NOED probably won't activate because all of your totems will be destroyed. High ranked survivors know to cleanse totems, especially if your playing a killer that is dependent on NOED. Overall I think your upset because getting NOED isn't fun when your the victim. :( I was thinking somewhere on the lines of make the perk a regular perk but instead you go into a 25 second bleed out timer while keeping everything else the same.

    See you in the fog! :)
  • Might_Oakk
    Might_Oakk Member Posts: 1,243
    edited June 2018

    @Nickenzie said:
    Might_Oakk said:

    I think the game really needs to get away from these crutch perks. NOED is literally the definition of boosted. You go fast, 1 hit, and don't get punished for missing.

    Loads of killers who aren't very good get boosted to a rank higher then they should be from it. Everytime a killer is getting shat on you know 9/10 times hes gonna have NOED.

    It will still be a very strong perk.

    @Might_Oakk I hear you but as a reminder that NOED has a counter, destroy all 5 totems before the exit gates. Ranks 20-10 you'll usually have at least a totem standing most of the times but any rank below that, NOED probably won't activate because all of your totems will be destroyed. High ranked survivors know to cleanse totems, especially if your playing a killer that is dependent on NOED. Overall I think your upset because getting NOED isn't fun when your the victim. :( I was thinking somewhere on the lines of make the perk a regular perk but instead you go into a 25 second bleed out timer while keeping everything else the same.

    See you in the fog! :)

    If a killer "is dependent on NOED" the perk is clearly to strong...

    Also not sure what kind of R1s you play with but the 1s I vs don't waste time breaking dull totems lol. I guess maybe near the end of the month as the plebs finally hit r1...

  • NMCKE
    NMCKE Member Posts: 8,243
    Nickenzie said:

    High ranked survivors know to cleanse totems, especially if your playing a killer that is dependent on NOED.
    @Might_Oakk I think you miss understood what I meant by saying "Especially if your playing a killer that is dependent on NOED." Basically if your playing Wraith which is a LOW tier killer. High ranked survivors will immediately know "Hey Wraith is a very weak killer and will 99% of the time have NOED, I should probably cleanse every totem." Same goes for Freddy and other weak killer's because they NEED NOED to be viable without great add-ons. Other high tier killers like Nurse won't need NOED because they are already strong, but it's a good supprise if they do use NOED! Overall most killers don't need NOED because they can hold their own but weaker killer do need it to give them a boost in power. If you ever watch high ranked survivor gameplay going against wraith or Freddy, you'll see the survivor mention "Yeah, he probably has NOED." Why? For the reason I stated above. Hopefully I helped you understand my reasoning better :)

    See you in the fog!
  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    @Nickenzie said:
    Nickenzie said:

    High ranked survivors know to cleanse totems, especially if your playing a killer that is dependent on NOED.

    @Might_Oakk I think you miss understood what I meant by saying "Especially if your playing a killer that is dependent on NOED." Basically if your playing Wraith which is a LOW tier killer. High ranked survivors will immediately know "Hey Wraith is a very weak killer and will 99% of the time have NOED, I should probably cleanse every totem." Same goes for Freddy and other weak killer's because they NEED NOED to be viable without great add-ons. Other high tier killers like Nurse won't need NOED because they are already strong, but it's a good supprise if they do use NOED! Overall most killers don't need NOED because they can hold their own but weaker killer do need it to give them a boost in power. If you ever watch high ranked survivor gameplay going against wraith or Freddy, you'll see the survivor mention "Yeah, he probably has NOED." Why? For the reason I stated above. Hopefully I helped you understand my reasoning better :)

    See you in the fog!

    I see your dumb asf...

    Fix the killers. Don't make broken perks to try boost killers. Derp.

  • NMCKE
    NMCKE Member Posts: 8,243

    I see your dumb asf...

    Fix the killers. Don't make broken perks to try boost killers. Derp.

    @Might_Oakk Wow... that's just rude. I will just give you the honest version of what I'm trying to tell you. NOED is currently is fine, you just need to destroy 5 totems before the last generator is completed. If you couldn't do that because you didn't have enough time due to your team's gen rushing or you didn't search hard enough, it's nothing but your own fault. It's really that simple! It's why I run Blood Warden or remember me and NOED because survivors won't have enough time to destroy all totems if they gen rush. It's a win win for killers because they get punished for gen rushing or slow the game down to destroy totems.
    Here's my question for you, do you also want to nerf ruin because every killer INCLUDING nurse runs it? You see it's not only because the killers are weak that they use NOED, far from it! It's because the game is just too fast, think about it, if games lasted for 15 minutes or more, you wouldn't see NOED or ruin as often because the game allows killers to do their job. Even Nurse struggles sometimes with this gen rushing meta which is kinda sad since she is the top tier killer, yet should we buff her with 3 blinks due to a flawed game design? No.
  • VESSEL
    VESSEL Member Posts: 1,068

    Sadly a lot of DBD players lack normal Discussion Etticate. Currently, NOED I think is fine. There's nothing wrong with something that wastes survivors time even more, as they can pretty much get i back by looping which is easy as hell to do anyway. Usually I'm too lazy and when I'm hit with it I accept my fate and chill. I also enjoy seeing killers with 1 shot potential who have it because it's a hilarious surprise.

    In the words of Bricky: Play how you want, and don't let any made up honour code get in the way of how you play!

  • NMCKE
    NMCKE Member Posts: 8,243

    Sadly a lot of DBD players lack normal Discussion Etticate. Currently, NOED I think is fine. There's nothing wrong with something that wastes survivors time even more, as they can pretty much get i back by looping which is easy as hell to do anyway. Usually I'm too lazy and when I'm hit with it I accept my fate and chill. I also enjoy seeing killers with 1 shot potential who have it because it's a hilarious surprise.

    In the words of Bricky: Play how you want, and don't let any made up honour code get in the way of how you play!

    @MineAntoiya Couldn't have said it better :)
  • mintchapstick
    mintchapstick Member Posts: 891

    NOED is definitely a garbage crutch perk--and if exhaustion perks & self-care are getting nerfed for being crutch perks, NOED should be too.

  • Volfawott
    Volfawott Member Posts: 3,893

    NOED is definitely a garbage crutch perk--and if exhaustion perks & self-care are getting nerfed for being crutch perks, NOED should be too.

    It's a very easily countered perk and it punishes gen rushing also the only exhaustion perk I personally even consider a crutch is sprint burst.

  • SadonicShadow
    SadonicShadow Member Posts: 1,146

    @mintchapstick said:
    NOED is definitely a garbage crutch perk--and if exhaustion perks & self-care are getting nerfed for being crutch perks, NOED should be too.

    NOED honestly isen't that big of an issue. It has alot of counter play if your smart. When the game first came out NOED had no counterplay because back then it wasen't a hex perk so if the gens went online there was not a thing you could do about the NOED but hope to god the killer dosen't find you first. With it being a hex all you have to do is cleanse all the totems and it is gone before it could even be used. All perks should have counter play and NOED is fine because it has good counterplay by the survivors.

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  • Someissues
    Someissues Member Posts: 1,604
    edited June 2018

    NOED got nerfed multiple times and now is a hex. It's the only thing that can counters Gen Rushing, fix that and SWF first before talking about this

    It used to be permanent duration, 120 seconds, into a hex that can be destroyed in 1 totem, > now 5 totem

    Do u not see the problem with survivors? they rush gens, they could have easily spent time destroying totems, but they just want to leave the game ASAP

    Having NOED means survivors should not rush, which they 100% always do all the time, it's all mind games

  • mintchapstick
    mintchapstick Member Posts: 891
    edited June 2018

    @SaltyKiller said:
    Tell ya' what. Since you guys are super l33t Survivor's (of course you are, you must be since you hate an end-game perk that can be countered). I'll make you a deal:

    I speak on behalf of the entire Killer community and say that we willingly will give up our "crutch" perks to the entity. I.E. they are gone for good and we're not going with some honor system. We'll get rid the following: BBQ & Chili, Nurse's Calling, Bloodhound, NOED, Remember Me, Blood Warden, Devour Hope, Stridor, Whispers, and Insidious too. Why not?

    We'll willingly get rid of all of these perks if we can remove some of the "crutch" perks Survivors have. Namely: Decisive Strike, Sprint Burst, Self Care, Borrowed Time, and Unbreakable.

    We'll get rid of 10 perks just to remove 5 of your perks. That seems like a deal to me. Hell, if that seems like too much we'll get rid of those 10 perks plus Franklin's Demise (super cheap, crutch perk, right?) and Monitor and Abuse (skill-less Myers and Hag perk amirite?) just if we could permanently remove: Decisive Strike, Sprint Burst, and Self Care.

    Twelve Killer perks versus three Survivor perks. That seems pretty fair to me. Then we'll see which side needs their crutch perks to win.

    Your name is accurate as hell, but I love your stupid attempt to generalize/pigeonhole who I am as a player based on the fact that I think that the speed boost to NOED should be nerfed if survivor speed boosts & self-care are being nerfed, especially after pallets have decreased in numbers & are now buggy as hell.

    I also love your #########, condescending attitude, and I hope that it wins you many friends and that everyone around you thinks that you're a delightful person and you live a long and healthy life full of love and friendship and you don't spend the rest of your life being rude and ######### to people who have different opinions on things than you do on the internet.

    But sure, I'd be fine with giving up DS, SB, SC, BT, and Unbreakable if you got rid of the items on your list. :) I personally don't use DS, BT, or unbreakable & I'm a good enough player that I'd be perfectly fine without SB and SC--in fact, I occasionally swap them out for balanced landing or lithe & pharmacy.

    I also don't give a ######### about Franklin's Demise (I don't use flashlights, and if I lose something I just find it later) or Monitor & Abuse. But killers across the board are going to have a cry if you get rid of their tracking perks & their end-game crutch perks, just like you're immediately jumping to be ultra on the defense about the possibility that someone might think NOED should be nerfed.

    Side-Note: I'm well aware that NOED has a counter-play, it's why I run small game. I just think it's bullshit that on top of giving the killer a one-shot, it gives them a speed boost and that's okay, while survivor exhaustion perks are being nerfed.

  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    @Nickenzie said:
    Might_Oakk said:

    I see your dumb asf...

    Fix the killers. Don't make broken perks to try boost killers. Derp.

    @Might_Oakk Wow... that's just rude. I will just give you the honest version of what I'm trying to tell you. NOED is currently is fine, you just need to destroy 5 totems before the last generator is completed. If you couldn't do that because you didn't have enough time due to your team's gen rushing or you didn't search hard enough, it's nothing but your own fault. It's really that simple! It's why I run Blood Warden or remember me and NOED because survivors won't have enough time to destroy all totems if they gen rush. It's a win win for killers because they get punished for gen rushing or slow the game down to destroy totems.
    Here's my question for you, do you also want to nerf ruin because every killer INCLUDING nurse runs it? You see it's not only because the killers are weak that they use NOED, far from it! It's because the game is just too fast, think about it, if games lasted for 15 minutes or more, you wouldn't see NOED or ruin as often because the game allows killers to do their job. Even Nurse struggles sometimes with this gen rushing meta which is kinda sad since she is the top tier killer, yet should we buff her with 3 blinks due to a flawed game design? No.

    So basically you're a garbage player who needs NOED to play...

    You could just not run it and play at a rank for low skill players...

    I'm usually r1 within 3 days of reset and have never needed NOED, just sayin gitgud :)

  • NMCKE
    NMCKE Member Posts: 8,243
    edited June 2018

    So basically you're a garbage player who needs NOED to play...

    You could just not run it and play at a rank for low skill players...

    I'm usually r1 within 3 days of reset and have never needed NOED, just sayin gitgud :)

    I'll just flag you, let the mods handle you, and won't argue with you! You have lost my respect.

    See you in the fog!
  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    @Nickenzie said:
    Might_Oakk said:

    So basically you're a garbage player who needs NOED to play...

    You could just not run it and play at a rank for low skill players...

    I'm usually r1 within 3 days of reset and have never needed NOED, just sayin gitgud :)

    I'll just flag you, let the mods handle you, and won't argue with you! You have lost my respect.

    See you in the fog!

    Yes run to mommy and daddy for your hurt feelers lol :). Pretty standard snowflake stuff.

  • Might_Oakk
    Might_Oakk Member Posts: 1,243

    @SaltyKiller said:

    @Might_Oakk said:
    I think the game really needs to get away from these crutch perks. NOED is literally the definition of boosted. You go fast, 1 hit, and don't get punished for missing.

    Loads of killers who aren't very good get boosted to a rank higher then they should be from it. Everytime a killer is getting shat on you know 9/10 times hes gonna have NOED.

    It will still be a very strong perk.

    @mintchapstick said:
    NOED is definitely a garbage crutch perk--and if exhaustion perks & self-care are getting nerfed for being crutch perks, NOED should be too.

    Tell ya' what. Since you guys are super l33t Survivor's (of course you are, you must be since you hate an end-game perk that can be countered). I'll make you a deal:

    I speak on behalf of the entire Killer community and say that we willingly will give up our "crutch" perks to the entity. I.E. they are gone for good and we're not going with some honor system. We'll get rid the following: BBQ & Chili, Nurse's Calling, Bloodhound, NOED, Remember Me, Blood Warden, Devour Hope, Stridor, Whispers, and Insidious too. Why not?

    We'll willingly get rid of all of these perks if we can remove some of the "crutch" perks Survivors have. Namely: Decisive Strike, Sprint Burst, Self Care, Borrowed Time, and Unbreakable.

    We'll get rid of 10 perks just to remove 5 of your perks. That seems like a deal to me. Hell, if that seems like too much we'll get rid of those 10 perks plus Franklin's Demise (super cheap, crutch perk, right?) and Monitor and Abuse (skill-less Myers and Hag perk amirite?) just if we could permanently remove: Decisive Strike, Sprint Burst, and Self Care.

    Twelve Killer perks versus three Survivor perks. That seems pretty fair to me. Then we'll see which side needs their crutch perks to win.

    I guarantee I'm a far better killer then you :)

  • Runiver
    Runiver Member Posts: 2,095

    Just break the totem.
    (It's the killer's version of "Just break the pallet")

  • NMCKE
    NMCKE Member Posts: 8,243
    Runiver said:

    Just break the totem.
    (It's the killer's version of "Just break the pallet")

    @Runiver Apparently it's that simple but certain people don't realize how straight forward it can be. It's a hex totem for crying out loud, I just don't understand why nerf something that can be counted before it can even have a chance to be activated. Ugh... :(
  • Runiver
    Runiver Member Posts: 2,095

    @Nickenzie
    @Runiver Apparently it's that simple but certain people don't realize how straight forward it can be. It's a hex totem for crying out loud, I just don't understand why nerf something that can be counted before it can even have a chance to be activated. Ugh... :(

    As a Small game user, I very rarely see it even activating, except in some maps such as The Game where it can be very tricky to find them due to the different floors and the weird detection.

  • NMCKE
    NMCKE Member Posts: 8,243
    Runiver said:

    As a Small game user, I very rarely see it even activating, except in some maps such as The Game where it can be very tricky to find them due to the different floors and the weird detection.

    @Runiver Couldn't have said it better lol. :)