I've been thinking of visual perk reworks for balance.

Kurisataru
Kurisataru Member Posts: 460
edited April 2019 in Feedback and Suggestions

--If bond were to work like whispers for finding teammates-- (Scratch that)

most visual que/aura reading perks were to have less range or just switch to being audio perks, it would probably help balance the game by not giving too much advantage to one side over the other. But then that would be an issue for survivors with hearing difficulties or unreliable headsets. Unless prenomition and spine chill got reworked along with nerfs to visual que perks/add-ons? Also, just like bloodlust during long chases, I think a killer spending some time out of a chase should get a speed boost. If it were a passive ability activated that would probably just defeat the purpose of this idea. And also if possible just make a PTB of this.