We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
I've been thinking of visual perk reworks for balance.
Kurisataru
Member Posts: 460
--If bond were to work like whispers for finding teammates-- (Scratch that)
most visual que/aura reading perks were to have less range or just switch to being audio perks, it would probably help balance the game by not giving too much advantage to one side over the other. But then that would be an issue for survivors with hearing difficulties or unreliable headsets. Unless prenomition and spine chill got reworked along with nerfs to visual que perks/add-ons? Also, just like bloodlust during long chases, I think a killer spending some time out of a chase should get a speed boost. If it were a passive ability activated that would probably just defeat the purpose of this idea. And also if possible just make a PTB of this.
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