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End game Change perk rework/mini rework ideas:
I guess they should rework a bit almost all the end-game perks.
Would like changes to:
Hope ---> lasts the whole time, but every 10/15/15% of collapse bar it loses 1% of effect. At 90% collapse it is deactivated.
No one left behind ---> much bigger bonus(or best idea is your bonus depends on timer too, so every missing % of collapse bar is added to your action speed (along with base speed increase at end game) on other survivors)
Wake up ---> If you open an exit gate, collapse only triggers 3/6/9 seconds later.(or smth like that, stats could change, etc.)
Blood warden(rework) ---> When someone is hooked while an exit gate is open, instead of making that blockage for 1 minute, it reduces the collapse by 15/20/25% of current. Passive: When you are near an exit gate close enough for the barrier to appear for you it will appear for survivors as well, but can last for a maximum of 6/8/10 seconds. When that happens you have to leave the area of that exit for at least 20 seconds to be able to trigger it again. Still reveal aura of survivors at exit gates.
Remember me(rework) ---> Every time you hit your obsession, you gain 1 token. You can have a maximum of 4/5/6 tokens. When the obsession escapes or dies while exit gates are open the current bar for collapse will be reduced by 10% for each token