Now killers force and abuse EGC for their own amusement
Comments
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That's why I always try to be objective.
It was fine to sit on the exit gate, waste killers' time to tbag him at the end and force him to come to the exit gate. Whenever killers whined about this, survivors would tell them to get over with it, that the wasted time was not really important, that he should grow up and accept the defeat etc.
And now this happens. Survivors whine. I guess it wasn't nice after all was it?
I understand that not everybody did that but some did and others are paying the price for it. Just like the basement scenario, not everybody did it but some killers were taking the game hostage and now everybody pays the price.
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That doesn't mean it should be killer-sided now. Make it balanced, end of the story. Don't make it fun to trigger just so everyone triggers it to see animations. Bleeding out never had a cool animation, that's why most killers would go and try to find you if you're bleeding out, because they can only lose bp if they let you bleed out.
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I had always reported people who teabag at the gates for no reason. I'd always stay at a gate for like 1 minute if there was someone else alive (just to tank and such if needed), but after a minute or if the get out and I'm the last one, I'd leave immediately. Why would I waste my own time and the killer's? It gives me no satisfaction. So no, I never supported it the way it was before, and I don't support it now either. Both are wrong, end of the story.
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It is balanced. EGC can be triggered when the gates are open or when the killer closes the hatch.
If the gates are open, then the survivors need to GTFO instead of wasting the killer's time. They've won, time to leave. The killer can't do anything.
If the hatch is closed by the killer, then the survivors failed at repairing enough generators to power the gates. The last survivor in particular failed at locating the hatch. However, there are still two gates that the last survivor can open. The killer can only be at one location at any given time. The rest is up to the last survivor.
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Just like with old-fashioned bleedout, if it seems like the killer has genuinely lost you and just gone afk to let you bleed or they're one of the rare killers that do it to "troll" or whatever... just go afk yourself for ~4 minutes. Get something to drink, tab out and browse the forums or something.
Once people have checked out the animation I doubt it'll be any more common than letting people bleed out the normal way.
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Nope, "mine" not against that. I'm against the fact that bleeding out had no animation while EGC does have an animation. Do you know of anyone that would leave survivors to die off by bleeding out instead of hanging them? Me neither, because it gave no satisfaction. No cool animation, nothing, just would make the killers lose BP. I lost? cool, put me on a hook, I'm cool with it. But making me waste 4 mins and enjoy it, that's something else, it's nothing different from people teabagging at the gates. Just the same ######### but shorter because now it has a timer.
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As I said, I'm okay with that. I die? Okay, I die, then ######### put me on a hook and end it, don't make me waste my time. I mean, did you read my post at all? He chased me to the first gate, then to the second, I managed to bodyblock him once and get to open the gate but he was staring at me while I was doing it, caught me last second and let me die on the floor.
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This will decrease in frequency as time goes on. It's a new toy, people want to try it out. For the moment, let people enjoy the cool new animation.
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Hooking someone while EGC grants you 950BP (hook, late hook, entity summoned) + late sacrifice <- dunno how many points that it, as I was already maxed out for sacrifice points. But I'd say it's around 500BP. All in all it's worth it to just hook them in the EGC.
Hatch closing grants you 250BP
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Honestly, DEAR, I literally said I saw this happen a lot of times during just 1 day playing since the update, and it's not like I spent 24 hours playing. I saw killers triggering EGC and trolling every single time there was only 1 survivor left. 100% of the times, literally.
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Maybe some will like to do it forever, you cannot know how people will deal with it in the future. Remove the animation and it will work as well as someone bleeding out on the floor: No animation, no satisfaction, ever, and less BP, so they will mostly try and find you for the BP of hooking you, or they will go afk until the timer runs out because looking for you is not worth their time for a few BP.
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You can't know how people will deal with it in the future either, so why are you pretending to? You just sound like someone who just doesn't want killers to enjoy playing the game if it's not fun for you.
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So survivors consent and tea bag at the exit gate 15 minutes but a killer cannot Slug for 4 minutes to see it.
Makes sense.
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Just accept the animation is not going anywhere, the first week killers and survivors are going to have fun with the animation, and it will die down. You are the only person complaining about the animation.
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As I said several times, I didn't support holding the game hostage or teabag in the gates back in the days. That doesn't mean leaving you in the floor for 4 minutes for the sake of it is fine either.
Yeah, "my" not interested. You seem to know me very well. Why would I post at all then? I knew I was going to get a bunch of arguments against from killer mains. I'm saying games 20 being hold for 20 minutes aren't okay, games being hold for 4 mins aren't okay either. Delete the animation and maybe it will get more bearable, just like bleeding out had no animation. I even saw killers triggering EGC as soon as they could, which makes the game boring af.
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The animation is cool. If I get slugged, I want that animation so it doesn't feel so boring. If you don't want to see the animation, then alt+tab for 4 minutes.
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What I don't want is people leaving me on the floor for 4 mins just to see an animation. Go to Youtube and see it and let me be. This is like saying people getting bodyblocked on the basement and holding the game hostage was not okay, but it's okay if it has a timer of 4 mins and an animation. Just because it lasts less it isn't okay. I reported all teabaggers even if I watched them do it for only 1 minute.
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Teabagging is not reportable, and neither is this. If you can't handle people trying out the shiny new toy for a few days, then stop playing. Give it a week and it should be back to normal.
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I mean teabagging as in people waiting at the gates doing nothing but showing their butt until the killer comes and hits them. So yeah, it's reportable because it's holding the game hostage.
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No, teabagging at the gate is not actually holding the game hostage and it is not reportable.
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Wrong. It should be, IMO, but the devs think that killers should just hit the survivors and force them out. It's not reportable because, like with slugging, the game can end.
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Well yeah, it can end, but you're forcing the killer to find you and then chase you, not much better than Claudettes hiding at random places not even near the gates just to make the killer waste time, just until the killer DCs to deny her the 5k BP. Yeah, it can end if the killer finds her, but that doesn't mean it's good or fun, so it's reportable IMO, and I did report it everytime I saw it. Good thing now they can do it only for 2 minutes, but if they wait the whole 2 minutes by the gates they're just making you waste your time, again, on purpose, which is toxic and not fun.
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Just because you think it's reportable doesn't mean it is. The devs are the ones who decide that, and they've been pretty clear about it. The EGC is their solution to that problem, among others.
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Well, reportable is everything, bannable is something else. So yeah, I did report it and will keep doing it. Now it has a timer, but that doesn't make it okay.
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Yes, technically everything is reportable, in the sense that you can type in anything, but sending false reports just wastes the mods' time.
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It's not false reports. It's not like saying "hey he called me something bad" while he did not even say a word. It's what I consider should be bannable (of course, if repeated) because it's toxic behaviour, plain and simple. It's not a fake report just because my opinion differs.
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It's a false report because you don't get to decide what is and isn't bannable. If you went to a police station and reported someone painting their house green because you don't like the color, they'd probably fine you for wasting their time.
You know it's not bannable, so all you're doing is wasting the mods' time that could be dealt with important matters.
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"What i consider bannable"
Fake or not, if your opinion differs from the support team's rules, it'll be ignored.
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I mean, it costs exactly 0 cents to not be a jerk, but this community is pretty cancer so
Yeah, ######### happens.
I just know that I don't teabag as survivor nor do this ######### as killer, because I have 1. respect for other players and 2. more to do with my life than wait 4 mins to see an animation that I've already seen before.
Just be glad that the basement bodyblock thing got patched out, some people actually think that ######### was enjoyable/healthy gameplay.
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In this specific scenario, the Killer has the upper hand. And when he does, survivors might / will become their toy. The lore of this game is all about feeding hope and taking it away, being a prey is part of it.
He was playing with you and you didn't enjoy it, granted. Maybe it comes from accumulated frustration, or maybe it's because they want to see the animation, who knows?
You do not have the control over what this killer was doing. But you control what you can do. Leaving the game out of frustration will prevent you from seeing and understanding possible outcomes and learning from this experience.
It's a new challenge! Try to find a solution to what seems an impossible problem. Next time it happens... hide, prepare yourself ahead of time to find the hatch, don't run straight to a door, try to mindgame?
Ultimately, the survivor is in a losing scenario in this case, don't play into the killer's plan, fight it until the end, you'd be surprise of what you can learn.
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I'll give you credit on your PR positive spin, it's pretty impressive. There's a big emphasis on streamers playing this game. Do you really think it'll be fun for the viewers to watch the streamer lie on the ground for 4 minutes? Or do you think there could be a solution, like allowing survivors to leave the game in this situation so they can move on to the next one? On PS4 the queues can be several minutes long. Should we really be expected to bleed out for 4 minutes and then wait in a queue for another 4? That's excluding seeing the game results, loading the match, etc.
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@brokedownpalace Lots of player discussed a ''concede option'' for both side. I am unsure if we are actively working on this or if it is something our Design team is considering but I can certainly bring the feedback tomorrow on our daily sync.
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Good advice, and I'm thankful for it, but I still saw killers complaining that survivors were forcing this situation as well only for the lols, or to make the killer waste time (as usual), who knows. Yeah, it's only 2 or 4 minutes, but when it becomes 2 minutes everytime, maybe it stops being so fun.
I also saw several times people leaving trough the gates and abandoning other people downed or in hooks just because EGC started and they got scared that they wouldn't have time to save someone on a hook and get out, and that was something very rare to see like last week for instance. Teamplay starts dying when EGC starts. Maybe the balance is in giving more time if there are people alive but hooked or downed (not only 2-3 mins), and make it instant if there's no chance to scape, because waiting 4 minutes in the floor bleeding out while the hatch is closed is not a good choice, imo. It seems like a total unnecessary waste of time if there's no way to scape.
I mean, you're addressing the problem of hostage situations and ending with the people teabagging at doors for whole minutes and that's awesome, but I don't think the balance is how it is now.
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I appreciate that. Thank you.
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i remember when i played for killer sometimes i waited for like 10-15 min just because heathy survs despite opened exit gates decided to run for fun around empty map
>. Don't make me waste my time for your amusement. Not everyone has 24 hours a day to spend playing. If I die, I die and move on to another match, but this will make me waste time I could spend playing and enjoying a new game instead of agonizing and wishing to disconnect just to deny him the points for being an ass.
god, this makes me so angry. For years survs in any possibility have been trying to troll killer and now after only one day since the release of new patch survs immediately start to complain because some killers hold them for 3-4 min!
p.s i even had a topic about https://forum.deadbydaylight.com/en/discussion/11364/option-to-end-game
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Are you kidding me?! Toying with your opponent, and effectively taunting/harassing them is something you are using game lore to defend?! You wonder why this game is so F'ed up to begin with? You guys support the worst elements of human kind. You encourage azzhats to be azzhats. Whether it be survivors or killers, you guys are the source of the problem.
I get that this is a slasher game. I get that it is sort of pvp,. But to act like this game is anything other than a casual game is pure insanity. There is no semblance of balance, which eliminates competitive game status. It is about jump scares and having fun. Yet, you endorse a killer who is essentially torturing an actual player by using the game mechanics to force him to sit in a hopeless game for his own pleasure? That is seriously F'ed up!
By your own explanation, survivors should be encouraged to taunt, make fun of, and say dang near anything they want in after-game chat. Why? They beat the entity. To the victor goes the spoils, and they have a right to sound off against the horrible monster, who clearly has no feelings. (Sound ridiculous? Yes, it does, because these are actual people just trying to have fun.)
I've always walked a balance of survivor/killer and have tried to understand both sides. At the same time, I've long wondered why BHVR allows half the behavior they allow, from mostly survivors. Now, I finally get it. You guys truly are the source of the problem. A bunch of immature adults who don't feel any level of responsibility to create an atmosphere that supports the game you made. (Again...casual at best.) This may finally be my last straw. I've wanted to believe this game would get better, but listening to you and other devs/community managers has made it clear that you support the most wretched personalities that play this game over those who just want to enjoy what you created and laugh/scream.
Unbelievable…. flame away fanbois…...the rate this game is going, I give it less than 13 months before you are under 7k players.
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@not_Queen more of this philosophy when handling balancing please.
It's the end game collapse. It's esupposed to be stressful. And for once, it's nice to see a little stress on the survivor side.
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Some survivors? Sure. Me? Never. I do not derserve this. I never had this attitude and always reported anyone doing this. Just because some people hid in the map for 15 mins doesn't mean it's okay to make EVERYONE (not only them) agonize in the floor now for 4 minutes. Put them in a hook or give an option to make it instant, or put a timer of 30 seconds downed with EGC = Trigger the end, but not 4 minutes with the killer staring at you doing this on purpose. 15 minutes is not okay, but 4 minutes is not okay either,
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yeah, it's not like mashing your spacebar for a whole minute and needing a new keyboard before a year is stressful at all. Or bad for your pocket, or your housemates.
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is it wrong for me to want to enjoy a cool animation when i have the opportunity to do so?
besides, you are the one gaining bonus points for looping. if you want it to stop, just focus the exit gate and force him to sacrifice you.
or DC and get banned. your decision.
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How about the rules as written that say deliberately disconnecting for any reason is against the rules?
Just because you're upset or bored about the current situation you're in doesn't make it "ok" to dc. Continue to do so and you'll face a ban.
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No, it's perfectly fine. What isn't fine is making me wait for 4 minutes just so you can do so. Go watch a Youtube video or give me an option to immediately give up so I don't have to wait just so you can enjoy some graphics.
BTW I never looped, I said I did focus on the gates. He grabbed me from opening a gate and left me on the floor. Then tell me, what can I do in that situation? Go make me a sandwich?
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so the killer played with his food?
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Excuse me? I am not referring to DCing but, as not Queen understood, a way to concede the game when you're in a hopeless situation and just want to move on.
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well i agree with you , but after many many games(almost each badly lost game means tbaging and hiding prolonging the game for 5-15 min by survs just because they can do so) as killer i cant undestand your panic because only 3-4 min its not a big deal
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Yeah, just like Claudettes hiding for 20 mins in a map is playing with the killer. But that's not cool, killers should be respected, so there goes EGC.
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Killers suffered from hatch standoffs and gate teabagging for a long time. Its to be expected that a few want to revel in gaining control over what was practically a free escape.
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I never said I panicked, I said I saw OTHER SURVIVORS (this means NOT ME) doing this for the said reason. I must remind you not only survivors would hide for 15 mins, also killers would hold the game hostage for a survivor or several survivors in a basement or in a dead end, so EGC is a good solution for both sides. But again, forcing you to bleed out in the floor for 4 minutes isn't much better than a Claudette hiding for 10 minutes. It's just 6 minutes better, but not a solution to the issue. I could deal with 15 secs laying on the floor and then getting the option to "give up" and the Entity taking me, that'd be awesome.
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