«The Legion» needs improvement

Lately you do not feel that The Legion is a real murderer, because when it attacks you with its "wild frenzy" you know that you will heal without any fear of bleeding because it will go for another and that survivor will do the same and there is no fear that you say: «Oh no, it's The Legion, I'll play seriously. " It was good that they reduced their intensity a little bit in the games, but not to the extent that it seems like a survivor, please improve it a little and that you notice that improvement in the games.

Comments

  • Milo
    Milo Member Posts: 7,383

    I'm confused on so many levels.

  • DarkGGhost
    DarkGGhost Member Posts: 1,072

    Make the legion great again, sorry. Make the Legion good

  • Milo
    Milo Member Posts: 7,383

    @DarkGGhost He's good tho. His add-ons aren't but he's good. (maybe the vaulting speed isn't great...)

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100
    edited June 2019

    One thing I'd like to see them do is this (just as a start, cause Legion might need more help):

    • Feral Frenzy deals 1 health state of damage to survivors without the Deep Wounds status effect.

    That basically lets Legion capitalize on first hits outside of their power, since those do happen. It would help his chase and snowball, that's for sure. This also puts pressure on survivors that do not heal vs Legion, since after mending no one fears his power.

  • TheLastSpectre
    TheLastSpectre Member Posts: 21
    edited June 2019

    Currently, Legion is a bore. BHVR turned him into an M1 killer who doesn't do a single thing better or different than another killer. Vaulting pallets and windows is quite useless now that you don't gain anything from hitting a survivor already wounded besides a lengthy stun and obfuscation of your vision. Not to mention it's actually slow enough to get looped on some tight jungle gyms. Being required to wait for the ability to fully recover and the slower movement speed limits its utility, as if you want to pressure gens you have to sacrifice the ability to use FF once you arrive. Deep Wound is utterly nonthreatening, and the slower FF speed prevents you from doing what the devs want you to, which is apply it to multiple targets. Not to mention removing the ability to see the timer prevents any and all intelligent play with the Legion by preventing you from monitoring the status of survivors. There's just nothing you can do with them anymore. No fun to be had, no unique gameplay. Their ability does not help in the chase beyond the first hit, and no other utility outside of that. There's just nothing to this killer, they're about as bland as bland can get.

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    Soon. Soon.

  • limierr
    limierr Member Posts: 174

    Actually one the main thing i would like to see is to add a system in order to influence the stun time after get out of frenzy, something like for exemple :

    => If you stop frenzy when you was between 100% to 75% of your frenzy bar, decrease the stun time of : 1.5s

    => If you stop frenzy when you was between 75% to 50% of your frenzy bar, decrease the stun time of : 1s

    => If you stop frenzy when you was between 50% to 25% of your frenzy bar, decrease the stun time of : 0.5s

    => If you stop frenzy when you was between 25% to 0% of your frenzy bar, decrease the stun time of : 0s

    Not much but i think it could add some mind game tool. Of course it should be test with the existing addons who influence this but it could be interesting.