Tired maps

Is there any new maps in the near future? Imo when a new killer is released a survivor and a map should go with it. The Plague map was an altered version of an already existing setting. I think this would keep the game from getting tired and remove the boring factor I see posting lately. What are some map elements and settings you would like to see?
Comments
-
We are getting 2 new maps between now and June of next year.
Next one will be out sometime around September. One after that will be March 2020
Badham is being reworked in the mid chapter.
1 -
In terms of realms (new themes), we tend to only do so when it is necessary. Mount Ormond is a completely new setting and wouldn't fit into one of the existing realms, for example. When we can, we would rather use an existing realm when creating a new map. This has a couple different advantages.
- This saves time. Rather than creating all new assets, we can use existing ones and focus our time elsewhere. This gives us a chance to do things we otherwise wouldn't have time to do, like adding new tiles (see: Red Forest).
- There's no need for a new map offering. Each realm has its own offering. If each map has its own unique realm, there would be a lot of offerings cluttering the bloodweb. This way existing offerings get more use.
Going forward, we're going to be changing the way we handle maps. Rather than creating new maps with every chapter, we'll only be creating a new map every other chapter. In between, we'll be reworking existing maps to bring them up the more recent standards and applying what we've learned over the past few years.
5 -
Thanks for the feedback. Good information
0