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"prop hunt" style game mode

I've always thought this would be both hilarious and fun. An optional play mode of course, and only during special events or something similar because it is not something you would want in the game 24/7. Allow me to explain:

-The maps are tiles are arranged in a semi-random fashion, no two maps are exactly the same but anyone with a decent amount of experience knows where certain things should and shouldn't be.... this brings me to idea of switching survivor/killer models for models of common environmental objects (chest, rock, shrub, pallet, flaming trash can, hook, generator etc.)

-Each player would have the option to change their appearance at a certain time interval (a countdown timer let's say) to keep everyone guessing. There would obviously be unpolished aspects of things such as visual collision between doors / windows and related things, as long as the hit boxes stay the same size as though it was a survivor model. It would be ridiculous sure, but I think really fun and make for some hilarious videos / builds and the like.

-Imagine having to chase a pack of lockers instead of Claudettes and suddenly one goes around the corner vanishing into thin air, unknown to you shifting shapes into a pile of logs.... You are then left wondering: Is it reasonable to expect a pile of logs here? Do I hear that pile of logs whimpering? Should I hit the pile of logs? If the pile of logs runs, should I chase it? Who knows what the other ones turned into....

-As a survivor you could one match be feverishly juking a tree that is setting bear traps, the next you're dodging the chainsaw of a crazed locker that's really a Hillbilly, or hiding from that persistent rock that keeps following you which is actually a Huntress.

The possibilities are endless. It is not only goofy fun but would really test your map awareness and overall aptitude as well as providing a ton of laughs along the way, a quirky little change of pace. What do you guys think, additions or changes?

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