Rank and queue time
I really dont understand why the emblem system has been made so easy for survivor now.
In my opinion it was a lot better in the first iteration.
Now, piping is basically a participation reward for survivor (I play survivor too, I know what im talking about)
Sure, before queue times were quite high at high ranks, but thats how it SHOULD be. At high ranks there should only be the highest skilled players as it is the case in every game. But now there are all kind of plebs at high ranks. Sure this might be good for the survivors because they feel like they are doing good, high rank killers enjoy it too because they dont have to face the deathsquads that often and can play against "rank 20s" at high rank now too.
But have you ever thought about what happens to the actual low ranks?
It is almost impossible to find a game at low rank now. (waiting 30 minutes at rank 17 now)
It is just really weird that the game is balanced around the experience of beginners, but when beginners actually want to play the game, they will be turned off really fast when the queue times are multiples of the actual game time (30 min queue vs 5-10 min game?)
Comments
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Nobody says the game is perfectly balanced. The emblem system is still fairly new, it still needs tweaking.
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