Wraith
Now that Freddy is a rework I do believe wraith needs some love. Now don't get me wrong he's a lot better than before but there some tweaks that he may need.
As of right now there is a 1 second of speed wind storm its a nice buff to him but the change to his movement speed as he uncloaks makes it so you have to uncloak right on top the survivor to get this hit, This unless if a survivor gets to a window or a pallet. Body blocking windows is a nice thing to do. but every killer can body block. I do miss the old mind game potential when the survivor got to a pallet and you could use old windstorm to get the chance to land a hit. So why not increase it to 2 seconds.
I really wouldn't call wraith a "stealth" killer he's more of ambush killer in my opinion because there is some such counterplay against him when it comes to stealth
He has a lot of audio cues such as the footsteps and growling
And his stealth isn't completely invisible there is a shimmer or a silhouette of where he is and where he moves, That being said Good survivors could see you a mile away. So make it where he keeps the stomps and the growls but make him completely invisible grass and corn would still move against him. He's still has a bell to let the survivors know that he's there. This wouldn't be like Freddy with pill bottle because wraith still has to uncloak.
The base mechanics of wraith are a bit outdated. I'm open to criticism.
Comments
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I've mained this cutie since the beginning, and I have some suggestions I don't think are outlandish at all:
- Add yellow or green Windstorm to his base kit and nerf the Windstorm addons to compensate. For a REALLY long time now I've thought he should simply have more base movement speed whilst cloaked, mobility is a huge deal in DBD. This would also allow for a bit more creativity and variety when it comes to which of his addons you can use.
- Have his shimmer not be visible at a certain distance. Not sure what the exact distance should be, could just say 40m. I just think seeing him cross-map is pretty silly for a killer based around cloaking. This is especially bad on open maps like Blood Lodge.
- This one seems small and silly, but fix the killer footstep sound effects. For Wraith, Freddy, and probably a bunch of others I'm not sure of, they've been bugged for a long time now. They only play the sound effect of them walking on hollow metal (which unfortunately for him is the loudest sound effect), and don't change according to what you're walking on. This 'buff' is a bugfix but would still help a bit.
- Be immune to OoO when cloaked. This can apply to GF and Pig in their stealth modes too, but this is a Wraith thread. This perk DESTROYS him, and if you're facing a decent SWF group using it? gg, game's over.
I don't think he needs much, and should stay pretty much the same killer w/o the need of a big power rework. Imo these suggestions would really go to help him though.
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I agree with you. These are very good ideas.
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Wraith base kit while cloked should do everything faster, move faster, kick and vault faster, etc. Also he should be able to pick up people in the ground while cloaked, being uncloaked in the process. All of that combined with minor nerfs to some of his addons to compensate the changes and it will balance him.
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All of these are great ideas.
It would honestly only give Wraith a more consistent performance across all maps. He still needs to uncloak to hit someone after all.
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