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Pop goes the weasel QoL

Tokens mai boy, tokens.

  • Reduce destruction across all levels to 10/13/15%
  • For each hook you score 1 token, and you can store up yo 2/3/4 tokens.
    Point: to remove crazy gen search just to make use of perk..

Comments

  • Dermott
    Dermott Member Posts: 50
    Yes please.

    Curently, already good killers can use it effecively because of their mobility, while the rest of cast can have problem with utilizing those 30 seconds.

    Using this perk on already regressing generator would be great too.
  • Volfawott
    Volfawott Member Posts: 3,893
    All it needs is to have the timer increase 90 seconds should be more the enough to not only  check gens but to pick the most suitable one to kick
  • Jack11803
    Jack11803 Member Posts: 3,930

    It’s currentally fast as hell, to prevent camping. It’s another discouraging camping perk, and it actually does it better than BBQ

  • Unknown
    edited July 2018
    This content has been removed.
  • Wolf74
    Wolf74 Member Posts: 2,959

    @CookieBaws said:
    Tokens mai boy, tokens.

    • Reduce destruction across all levels to 10/13/15%
    • For each hook you score 1 token, and you can store up yo 2/3/4 tokens.
      Point: to remove crazy gen search just to make use of perk..

    The "crazy search" is the whole point about this perk. The gen regression is so powerful to make it worth for the killer to leave the hook.

    I personally would just prefer the timer to be a little bit longer.

  • Runiver
    Runiver Member Posts: 2,095
    edited July 2018

    @CookieBaws said:
    Tokens mai boy, tokens.

    • Reduce destruction across all levels to 10/13/15%
    • For each hook you score 1 token, and you can store up yo 2/3/4 tokens.
      Point: to remove crazy gen search just to make use of perk..

    Has been suggested. Probably not happening before ages.
    This perk is just like any other killer perks, overall : good in theory, too situational to have some actual uses in most cases. Basically the guideline for these devs when they create a killer perk : make sure it has enough conditions to make it weak.

  • White_Owl
    White_Owl Member Posts: 3,786

    @Wolf74 said:

    @CookieBaws said:
    Tokens mai boy, tokens.

    • Reduce destruction across all levels to 10/13/15%
    • For each hook you score 1 token, and you can store up yo 2/3/4 tokens.
      Point: to remove crazy gen search just to make use of perk..

    The "crazy search" is the whole point about this perk. The gen regression is so powerful to make it worth for the killer to leave the hook.

    I personally would just prefer the timer to be a little bit longer.

    I agree. Increasing the timer to 45 seconds would already make a huge difference

  • Volfawott
    Volfawott Member Posts: 3,893
    White_Owl said:

    @Wolf74 said:

    @CookieBaws said:
    Tokens mai boy, tokens.

    • Reduce destruction across all levels to 10/13/15%
    • For each hook you score 1 token, and you can store up yo 2/3/4 tokens.
      Point: to remove crazy gen search just to make use of perk..

    The "crazy search" is the whole point about this perk. The gen regression is so powerful to make it worth for the killer to leave the hook.

    I personally would just prefer the timer to be a little bit longer.

    I agree. Increasing the timer to 45 seconds would already make a huge difference

    I don't know I feel like it would help a lot of non high mobility Killers scope out generators and find out which one is the most suitable to use the perk on.

    Which is why I kind of like the idea of making it 60 seconds, a minute is long enough for you to get a decent look around at the generators and then pick which one you think is the best one to kick.