EGC is fair and balanced
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I think he's saying you can destroy 3/4th if the survivor team, and if you know where the hatch is at, you'll also destroy the remaining 1/4 of the survivor team.
This is true, but only if the Exit Gates spawn in a way that makes it impossible to escape, not difficult. :)
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As a survivor, my teammates are only Allies of CONVENIENCE.
You cease to be my teammate when you become inconvienient to my survival.
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No, it needs a re-work. How can you reward survivors for failing to complete there objective? I've seen it plenty where there's still 4 gens left, and the last survivor gets an escape free card pretty much if you don't find the hatch first. Once that hatch is slammed shut tho, they should have to hop their ass back on gens and finish their objective. That's the whole point of them being able to escape. If they didn't finish the gens, how can the gates even get power? This is worse then participation trophies.
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EGC best addition to game in a long time.
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Yeah, I've had some matches like that too, but they only happen once in like 100 matches, sadly. There are so many people who just farm, don't do gens, don't cleanse totems, can't do gens until Ruin gets cleansed, hide the whole match, and the list goes on... Reducing farming would be as simple as allowing an input that makes you unhookable until you decided otherwise. You could show a different coloured aura to differentiate between someone who can be unhooked and someone who pressed the button to stay on hook. At least, that's my idea about it. But I have never got any feedback for it. As far as the other things go, that's much more of a tricky matter.
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SWF killer disconnect kkk
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Yes. but unbalanced!
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I disagree
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I agree with you on everything except ur statement on killers earning their stuff the same as survivors, I dont think a toolbox really compares to a mori lmao but yeah u make a good point and I think theres a lot of people who need to read this
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