Is it fair to get Bronze in Benevolent when the killer didn't injure anyone the whole game?
How am I supposed to heal or unhook someone, when no one gets injured or hooked?
Also, Is it fair to get nothing in Evader when the killer couldn't find me the whole game? Either because I hid well or because he was busy chasing someone else the whole game. You could say "just search for the killer" yea maybe, but why is it my fault that the killer is bad? Why should the survivor force the chase? Up to what extent are the survivors responsible for the killer not chasing them?
I think this 2 categories need a little change, at least Benevolent.
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It really screws the game for both sides if the killer camps as well. It is literally impossible to get benevolence if the killer is camping the survivor. You'll always escape with a bronze emblem or possibly no emblem at all. You'll often also suffer in the chaser emblem as you won't get chased by the killer if they're camping. The emblem system only works if both sides play ideally (which just always isn't the case).
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imagine actually wanting to rank up in dead by daylight
I much prefer my lord and Savior the safety pip, no closer to playing against super sweaty people and no closer to steam rolling noobs.
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