Suggestion - Buff killers vs SWF
When survivors play SWF, make these changes:
2 SWF - killers get 1 extra perk
3 SWF - killers get 1 extra perk, 1 extra addon
4 SWF - killers get 2 extra perks, 1 extra addon
The survivors not in the SWF (for 2 and 3 SWF) get 1 extra perk.
ALTERNATIVELY:
2 SWF - these survivors both lose 1 perk slot
3 SWF - same as above
4 SWF - all survivors lose 2 perk slots.
Come at me!
Comments
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oh boiiiii this forum is soo funny. Do you really think at what you write ? XD stop complain about killer need to be buff when the only think who need a buff is the player who play the killer, every killer is viable just get better
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(Can't believe i agree with Thaznar lol)
Debuffing swf will not help the game.
The difference between Swf and solo is all external. No difference in ingame mechanics.
- Knowledge of the skill level of your teammates
- More than 60 seconds planning phase
- Asurrance that they'll "play as a team"
And thats just swf as "intended". Voicechat adds the whole flood of information.
When swf gets any debuff, the truly biggest douches (for the lack of a better world) will just go back to rolling lobbies till theyre together again. Happened before, would happen again.
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This is a terrible idea outright. The devs should not punish people who wanna play with friends. Period. Also I don't think you understand the inherent problem of why SWF is so strong, and extra perks slot won't fox that.
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