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Fire up needs a tiny buff

I think something as simple as a 2% buff at tier 3 would make it worth it. That puts it 4% above Brutal Strength at 4 gens and 10% after all gens are finished. As a end game perk which has ALOT of build up I think that is fair.

That being said I know stacking it with Brutal for a 50% pallet break and Bamboozle for a 45% vault increase at 5 finished gens seems nuts, But it is also kind of the point of a late game build up perk to get very strong when the killer has nothing left to guard. But I'm willing to suggest we get rid of the pick up survivor bonus from it all together for the 2% buff at tier 3 The mere act of picking up and hooking at that point gives any remaining survivors time to open a door and escape.

Comments

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    honestly I'd be cool with just a 1% buff at tier 3.

    5% per gen is a good perk.

    4% is not.

    Thus 5% is the dividing line.

  • HatCreature
    HatCreature Member Posts: 3,298

    This seems fair, the perk itself meh. The whole concept is bad only because all of the buffs it gives you really aren't that important because you get it at the end of the match when everyone is leaving. Yeah sure you can break that pellet faster but even you break it faster and get a hit they get a speed boost right out of there, the vault is inconsequential unless you have Bamboozle to block it but even then it doesn't matter because they're all going towards the Exit. Remember Me is better at powering up the Killer at the end game than Fire Up is.

    I think this perk would be good if it also gave you decreased cooldown on missed and succesful attacks BUT didn't stack with STBFL or Unrelenting, kind of like how M&A FOV doesn't stack with Shadowborn. This way you have an actual buff that is needed during the end of the match because more often than not that 1st hit is basically letting them go ''go on get out of here''.

  • FoxWolfFrostFire
    FoxWolfFrostFire Member Posts: 197

    Also thought about reworking it all together. The idea of like making fire up more like classic tinker.

    I.E. Every finished gen improves your powers Charge time, Cool down, setting time, etc by 3% and that be Fire up.

  • TheRealHansGruber
    TheRealHansGruber Member Posts: 204

    That could be really interesting, i think that would make it a hell of alot better

  • Just_Playing
    Just_Playing Member Posts: 156

    That would be pretty good if it would be 6% then it would be usefull.