General Discussions

General Discussions

What's the problem with tunneling?

Member Posts: 375

I mean like really, if I come to a gen with 2 surv's, and i recognize one that I've already hooked, ya best believe im chassing that one, when a rescue is performed and I find them both healing a stones throw away in a back corner, guess who's gunna get it. Or is this not tunnelling? A team being down one player is a huge advantage for the killer, thus becomes priority. I only ask because it seems to be a major wearing point on people yet its the best course of action. There are situations where I'll go for the other choice, like if the first hooked ran me for days I'll chance the loss of a second hook for what could be a significantly shorter chase.

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Comments

  • Member Posts: 472

    Depends on people's playstyles, I personally chase different people to prolong the game as long as possible and get as much points as possible.

  • Member Posts: 886

    Boosted killers tunnel


    Because they like to cheese bad game mechanics

  • Member Posts: 8,913

    If someone is working on an objective, I wouldnt really call it tunneling. If someone gets farmed and you down them as soon as their feet hits the ground...little different. Typically in this instance, Ill slug the freshly unhooked guy and chase the unhooker. This also highly lessens the chances of you getting hit by a DS. At least this way, the slug isnt doing anything productive and neither is the guy your chasing. If you eat a DS, you end up with less pressure.

  • Member Posts: 1,119

    The problem is that getting booted out of a game really soon isn't fun, especially when people are pulling you off the hook right in front of the killer. Yeah you can just go to another game, but the point is your teammates are supposed to help, not hinder, you.

    It's your job to kill them, and it's not against the rules, but each player is a person who likes kitties and helps their community, working towards a better future for everyone. You don't want to hurt someone like that, do you? =^.^=

  • Member Posts: 247

    I think people mostly just don't like not being able to do what they want in the game.

  • Member Posts: 507

    Nothing, just one of those made up Survivor Rules part of the rule book.

    Rule #482

    Thou Shall not go after a survivor that the killer had previously went for.

    :DDD

  • Member Posts: 886

    Look tunneling isn't fun to donor go against it's a waste of time and you're making people run BT and DS

    When you go right for the guy unhook it isn't fair they essentially wasted 30min in a lobby not to play and if you're close enough to hook to get them you're camping

  • Member Posts: 3,451

    It's not that they don't like not being able to do what they want, it's that they don't like not being able to do ANYTHING.

  • Member Posts: 2,358

    The problem is that getting booted out of a game really soon isn't fun, especially when people are pulling you off the hook right in front of the killer. Yeah you can just go to another game, but the point is your teammates are supposed to help, not hinder, you.


    If the survivors unhook in front of you hit the unhooked if they have bt then they waste time mending, if not, slug em then go for the unhook.

    Can't get mad at you for their own teammates incompetence

  • Member Posts: 257

    Isn't going after Survivors until they die kind of the point of playing Killer?

  • Member Posts: 375

    What about giving hooked survivors a deny rescue option. Or even as a rescue is performed a blinding light of the entities dissatisfaction would blind the killer while within a certian distance and/or while observing said rescue. Giving a potentially tunneld surv a chance to make some ground.

  • Member Posts: 3,348
    edited August 2019

    If someone calls that tunneling they're morons. I'm well aware there's people that call it tunneling if they just happen to get hooked twice in a row, even if the hooks are 2 entire minutes apart or something.

    But what I hope most people associate with tunneling is the killer immediately returning to the hook without fail upon an unhook, especially when combined with proxy camping. It's not against any rules and there's no problem with a killer doing it if they want, but it's 100% understandable people complain about it as it's not very fun or interesting to be on the recieving end of it whatsoever.

    People can run anti-tunnel perks and even an instaheal if they want to make it costly to tunnel them. And if a killer genuinely tunnels it would incredibly hypocritical of them to complain about a survivor coming prepared for it, so if they do so they can safely be ignored.

  • Member Posts: 1

    Chasing after survivors is the point of the game, yes, but if you go after only that survivor and ignore all others, that's when it's a problem. I played against a Nurse yesterday that ignored the survivor that unhooked me and chased me through the whole round, like, as in all 5 gens were done and nobody else got hit until they literally bodyblocked me to let me get away for once. It just makes the game overall unfun :/

  • Member Posts: 943

    congrats you were a martyr for you team and you got away i'm sure the killer didnt have fun either but he did it to himself so.... maybe he'll not do that again unless he just runs into bad survivors that feed him

  • Member Posts: 1

    What were talking about is not breaking any rules its how it just makes the game soooo unfun for the person you tunnel

  • Member Posts: 608

    treat others the way you want to be treated.


    does it sound like it would be fun to be the unfortunate one who gets found first?

    you screwed up and didn't loop effectively so you got hooked. Your teammates are running around doing nothing while you dangle and the killer keeps circling back to you off and on.


    you're almost to your second phase when someone finally unhooks you, unfortunately, the killer spotted them and made a bee-line for you.

    your feet hit the ground and you're hit immediately, strung up on the hook again before you can say "Cmon maaaaan"... now you're tapping away while the unhooker is chased...


    someone finally comes to free you, unfortunately this time, the killer just finished hooking the person who saved you last time and is right around the corner... you have enough time to run to a pallet, but you're hit before you make it to the other side... hooked again... and you're dead.


    barely any BP, didn't even really get to play...


    is it entirely the killers fault? no... is it entirely your teammates fault? no... it's just bad luck and bad plays and bad timing... but this whole round has just been annoying.

    it's not going to be a guaranteed loss if you let that survivor run off while you punish the unhooker...

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