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Killer perk idea: Overpowering Claw
NuclearBurrito
Member Posts: 6,807
Overpowering Claw
Every time you grab a Survivor that isn't in the dying state gain a token up to a maximum of 5.
For each token instantly regress generators you kick by 3%
If you have at least 5/4/3 tokens you may grab healthy Survivors while they are vaulting
Post edited by NuclearBurrito on
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Comments
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The only thing I would recommend is change your perk idea from “Every time you grab a Survivor that isn’t in the dying state” to “Every time you perform an interrupt action on a Survivor” the perk idea is nice, but grabbing a healthy survivor is relatively hard to do, and would be too much of a work effort than it is a reward effort.
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It works on inured survivors. They just can't have already been downed.
A vault grab is likely to be how you would get the tokens.
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