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I have an idea for the hatch standoff

ok so with the hatch stand off I feel that there should be a way for the survivor to reopen it, easier than doing anouther genertator. I also feel that powering the exit gates are too much, but a switch in the killers shack could work. Ok hear me out, so the switch in the killers shack is activated at the normal time the hatch would open. The way the hunter would close the hatch would be pulling the switch, but the survivor can reopen it useing the same switch. Now look I have seen the “just camp the switch problem” here and I have come up with a solution. Of corse this does include the completion of doing anouther generator, which if the killer is camping the switch shouldn’t be a problem. This is my idea on the hatch stand off and how I feel it could be addressed. If you have any more ideas or critiques to my design then let me know. 
Thank you guys so much
-Clayton