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Dedicated servers are terrible
It's easy to see, you guys didn't even enter the game to test dedicated servers, even when you have the perfect tools to do so.
Animations are desynced, when destroying pallets, regressing generators, pallets are destroyed multiple times, your movement is wanky, every entity in the game (clown bottles, hatchets, traps) are getting spawned clientside, then removed to be replaced with the serverside equivalent which looks extremely wanky (basically you throw a hatchet, it flies in the air, gets removed and the serverside hatchet appears at a different location, same for even the traps of the trappers), survivors sometimes stutter around, it's hard to keep track of them, when they ran past you, the sounds are terrible and I mistake my own footsteps with the footsteps of others and don't let me talk about windows and pallets, that's a entirely different chapter.
Every action now takes atleast 0.2-0.4 seconds additionally.
Everything is worse now and feels extremely FORCED, because it is.
Revert this, this isn't fun.
Even if it is for testing, you could do your own tests on the PTB.
Comments
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Yup I agree with this, the ping is consistently 50-70 for me and the hitboxes are somehow far WORSE than they are normally. Things constantly hitting when they shouldn't, it's a shitshow.
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They are really, really bad. If you play Nurse everytime you blink you microstutter or lag 3 steps back at the end of it. Its horrible, servers absolutely need more time in the oven before being taken back out.
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This is for testing, not pernamently.
Just give feedback.
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I try to play nurse its just unplayable even survivor say bugged ;-; there are rollbacks etc...
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They have a developer team for a reason.
I guess they have quality control, don't they?
What are they doing in their offices?
They definitely didn't put much enough time in it.
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Thats why they arent released yet fully.
And idk do you know when they're doing in their offices?
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