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Dedicated Server Improvement

This is my second ever post on here so bear with me, especially if I get formatting incorrect.

I've played a good amount of games on Killer on this iteration of the dedicated servers, every one of those games was played at around 50-70ms (for me) No idea on the survivors' Ping.

My last game however, was not, it was at about 120-130ms, I was clearly put onto a US server (I live in the UK) rather than my normal server and let's just say it was interesting, on my screen, most of my hits were fine (I was playing Huntress at the time) but after the match, I found out that the survivors I were facing were from the US... And let's just say they did not have an enjoyable experience, which is completely fine because this is a test! :)

They said that most of my hatchet throws either went through objects (Like the corners of walls) or even were greatly behind them, so on their screen, the majority of my hatchets looked like BS but they were getting hit for it. I know this is virtually nothing you can do to alleviate such issues, however, might I add a suggestion...

Please make it so that the Killer can see the Survivors' pings again, this is vital to know whether they are on your server or not and if you have to change how you aim on say Huntress (In this example) or someone like Nurse.

Adding to this, please make it so that the Survivors can see the ping of the Killer for the same reasons as above. If people keep getting in games where most hits look BS they will quit the game entirely or DC from more and more matches.

I am not asking for you to make it so I always match to servers in the UK or Europe, but I want the survivors to also know what they are getting into if they choose to stay in the lobby. They simply don't find out until they are in a chase with the Killer and the Killer Lunges or something similar.

While (to my knowledge) Lobby Dodging is overall a frowned upon thing in the current P2P matchmaking, it's absolutely necessary for the survivors (or killer) to have a good game simply by making the Ping better for either side. This was a Ping issue based solely on the fact that I matched onto the US servers. I was fine playing at 120ms, but they were not given the BS hits I was getting (On their screen, not mine).

It's a simple change and I hope it's added or at least talked about.