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demo's cap addons should be buffed imo. Anybody disagree on this?

Does anyone else feel that his other addon series besides the travel speed addons are well very underpowered or is it just me? the only other powerful addon he has is the red moss and mews guts addons. or stacked power recovery/shred recovery...

like.. 1s and 0.5s for the cap addons seems incredibly short expecially when in comparison or pairing with his ultra rare. 3s, and 1.5s seems more fair in my opinion though if thats too strong a recovery time drawback could always be added.

hell even just adding to the vermillion cap addon a new addition that would allow for the demo's tp roar to be disabled, would make these addons so much better and allow for a secondary "stealth tp" demogorgon playstyle. Better then just using deer lung/rotten green tripe or mews guts and pumpkin.

also leprose lichen should affect uninjured survivors as well. i mean its only activatable when you tp, and doesn't nessicarily give you information you can act on anyways despite it being an ultra rare.

upside down resin should also decrease portals by one and allow for the killer instinct affect on unactivated portals (i mean typically you'll only be able to suprise them once using this effect, and once they know you have the addon, they won't destroy your portals and will leave them in inoprtune places.)

I just want demos alternate addon series to be buffed tbh. not that he himself needs buffs, just feel like more things should be useful then just the deer lungs and rotten green tripe.

(also lowkey make fixated work while injured please and thank you. i want a good counter perk to spirit and this could be it.)

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