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Can we buff play with your food?
This perk does nothing to help except purposely leave the obsession, then whiffing hurts you
Comments
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It's actually amazing on bubba and plague.
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How would you buff it without making it OP tho? The concept of faster movement speed is really good.
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Yeah, you just named 2 killers out of the 17
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Go ahead and buff it 😈
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And Myers, Wraith and pig.
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Wraith is subjective, Myers whiffing causing loss in stacks, and pig pretty much is nerfed inside
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Only buff this perk needs:
- 5% speed bonus for each token
- 30/40/50% more BP in hunting category
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And groot named 3 more.
5/17
Like...30% of the roster?
Feels pretty good
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So 12 killers cannot use the perk well?
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Require a successful offensive action to lose a token. That's all it needs.
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Pretty much any killer can make use of increased movement speed. It is a pretty dangerous perk, requires effort to use though. Otzdarva has some videos where he makes great use of it.
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id say loose a token for each dying state activated ( ͡° ͜ʖ ͡°)
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They have way better options.
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Yeah it's pretty damn mediocre. The amount of effort of finding the obsession (let alone 3 times) and intentionally losing them to gain speed for a grand total of 3 swings to be better is just poor.
Time is everything in this game, and if you already have the time to screw around that much, it's probably not down to PWYF that you're winning that match.
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lower the cooldown between u can get stacks because its just so long , if obsession is not stupid and see what ur doing u wont get alot of stacks
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Play with your food is kinda weak on it's own, but has oddly wonderful synergy on OTHER obsession perks that rely on ignoring obsession to gain more power.
Honestly, just the 5% on it's own is powerful enough. Making most 110% killers turn into normal 115% killers.
Pairs well with Save the best for past, Dying light, and Rancor.
I would actually rank this high in my opinion. Synergy with perks and pretty much makes most killers much more effective in chases than usual.
However I feel it should only remove a token when you successfully hit a survivor. Otherwise, it'll be a good perk to run.
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My changes would be like:
-you can gain a fourth token it doesn't give you movementspeed. (If you have 4 tokens you still have 15% more movementspeed).
-if you make a sucessfully hit then you lose a token.
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The idea of lose a token IF offensive action success to me is not good. It may allow Killer to keep making miss attack with no pay back. I may say each time you leave obsession, you gain 2 tokens. Stack max to 4/5/6 tokens.
Less effort to stack full, but less max speed buff. Easier to stack but still easy to lose stack
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I'm just not entirely sure why Myers Tombstone add-on doesn't consume a token but Clown's bottle does?
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Sounds about right
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