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Quick Trapper Buff - Bloody Coil

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A really quick and easy way to make Trapper a higher Tier killer is to incorporate The Bloody Coil addon into the base power (at least the injuring portion when disarming).

This would not require any significant changes to the character, but would create a real risk/reward choice for survivors and increase lethality on a very basic M1 killer.

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Comments

  • Member Posts: 530

    Why should i get punish for disarming a trap? tbh as much as I love trapper he doesn't need this

  • Member Posts: 36
    edited October 2019

    I would actually settle for a partial BC, like a 25% chance. It creates risk but would not be too bad requiring a heal every time. It is kind of realistic as you may be injured disarming a bear trap in real life

  • Member Posts: 621

    I...like this. this is a decent idea, as right now jakes just eat bear traps, so we must eat them.

    (in all seriousness, I like it. make it like 25/10% and blamo, epic.)

  • Member Posts: 190

    Yes, lets make yet another killer annoying by making his pink addon base. Very cool idea.

  • Member Posts: 284

    I already find Trapper annoying, this would make me feel stronger on my opinion.

    Just give him all his traps from the start so he has faster prep time and can start spreading pressure around the map.

    Then make the bags increase the amount of traps on the map.

  • Member Posts: 36
    edited October 2019

    Imagine a basement hook with 8 traps in it.

    if you give trapper all his traps at once, each hook becomes nearly impossible to unhook from, or at least very tiresome.

    I think something else is needed like a partial BC (25% chance of injuring yourself unless you have sabotage) or the addon that closes a random trap every 30 seconds.

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