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Decisive Strike And Lockers
Comments
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It's not a fact. I can go look up the meaning of the words if you like.
Also, I'd expect them to go all out, duh. But that doesn't mean abusing something like that. Guess who doesn't tunnel, camp or even slug much and yet can get to Red ranks as Legion? Me.
The point you are trying to make has no barring on my thoughts to this. Killers have far less to exploit as far as I know, and not alot of those would be perks.
Edit: before you call me out for bragging, I said that to underline that using things in a manner it wasn't made for isn't being "As efficient as possible", it's being exploitative. After all, what do survivors not like? Tunneling, camping, slugging. Those are parts of the game used for the wrong reason. I am merely proving my point more.
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Literally just dont tunnel. Go for the unhooker or even slug. It has many work arounds (much like NOED). Stop complaining that you cant tunnel off the hook... Sheesh.
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Spoken like a true survivor main.
Decisive Strike allows you to get away with extremely reckless plays that would otherwise be suicidal. It's rarely used for its actual intended purpose of preventing tunneling.
If "Just don't tunnel" was an actual good counter to the perk, DS wouldn't be in virtually every high-ranking Survivor build.
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DS allows you to do whatever you want, 60 seconds. No punishment.
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I dont main either side. If I know theres DS I eat it - I dont encounter too many in low rank games I play and if there is it doesnt effect me (because I dont tunnel). Its easily countered. Yes it can be annoying but dont fall for the bait. Its like when a survivor teabags - theyre trying to bait you into chasing them so their team can do objectives. Dont fall for the obvious bait and dont tunnel. Or slug if you feel the need to play that way...
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I would love to. I would like to know which dictionary defines ''efficient usage of tools'' as abuse.
And nice you can make it to red ranks by not camping, slugging, tunneling or whatsoever but that doesn't take your right away to do so, as annoying as it is from the opponent's perspective. In a survivors versus killer game it's absolutely logical that your opponent will make it as difficult as possible for you, that is not abuse.
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I meant between "Fact" and "Opinion"
You have yours, which is using things in the game in ways they were not made for is "Efficient use of tools".
I have mine, in that using DS to give yourself immunity to all but slugging and then avoiding that by jumping into a locker, or using the hit you get from BT to body block, when it was made to be an anti-tunneling perk that gets you off the hook and away, is people using things outside of it's intended use to give themselves an advantage that they would not normally have. Also known as exploiting. Much like Old Legion slashing you and moonwalking. You wanna call that "Efficient use of tools"? Or how about Prayer Beads? Or Omega Blink Nurse when that was a thing? Wanna just let people do that cause its in there tools and they can just do it as much as they want?
It's also interesting that you are trying to be such a warrior for this and I frankly just feel apathy. I'm telling you what I see, and you are defending your stance as if it's fact and can not be changed. So sure, you have your opinion and I'll have mine. People can disagree. Have fun in the Fog.
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Well then, don't complain when high-ranking killers only play Spirit (with beads) and Nurse. When the survivors have tools that allow them to ignore all the Killer's normal options to end chases and get kills, the Killers are left with no choice but to employ tools that do the same to survivors.
I think most killers should be viable at high ranks, and Survivors should be able to win while using more than one perk build at high ranks. So to achieve a meta like that, something in the Survivors' kit needs to go. And considering how often survivors criticize "crutch" perks like NOED, I think it's only fair that a "crutch" perk like Decisive Strike should be treated the same way.
And I call DS a crutch perk because the worst player in the world could still get mileage out of it if they passed the skill check. Even if you just stand there and let the Killer hit you, then stand around at the hook after getting unhooked, you'll still get a free stun on the Killer. At least NOED requires you to actually land a hit.
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I never complained about any specific killer to go against. I don't mind which killer I go against as long as long as there's somewhat variation, I mean it's obvious that nobody wants to go against the same killer over and over. I can see why killers play with the stronger killers, they wanna have a fun time. The fun thing is that I never use decisive strike and that I could not care less if they would want to nerf it.
But hey, some people can say ''NOED is for the bad players, atleast with decisive strike you have to actually land a skill check.'', it's just from what side people experience the game the most that'll make their opinion.
Sure thing. Agree to disagree.
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Cool. At least you can be civil. I respect that.
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