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Mori Change Suggestion

PlantCollector
PlantCollector Member Posts: 344
edited October 2019 in Feedback and Suggestions

Change Ideas:

Ebony Mori (Red) = Grants the ability to kill one survivor who has been hooked by your hand during the next trial. (Becomes "old" green mori)

Ivory Mori (Green) = Grants the ability to kill one survivor by your hand after you hooked 4 (number can change) Survivors. The Survivor you want to kill by your hand must have been hooked before. (This condition could be removed if its to much combined with the number requirement)

Cypress Mori (Yellow) = stays the same.

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1. Why change the mori?

Since insta heals changed i think the keys and moris should be next. Balancing the game isnt as easy as people may think but it is definitly a good step forward to bring everything more on the same track.

2. Why change the green mori this way?

The green mori is rare and should therefore not be that impactfull. The "new" green mori is more mid game oriented. You can still save time by killing a survivor that has only been hooked once but you have to hook a number of survivors first. With the change we have an early mori (red) a mid game mori (green) and a late game mori (yellow). As noted above numbers can change and may have to be tested before at which number of hooks the kill by your own hand ability should be enabled.

3. Why grant the ability to kill only one by your own hands and not all survivors?

Survivors are still able to escape if one person gets out of the game very early. In some scenarios suvivors had not really a chance to win with the "old" ebony mori when the killer was able to take out 2 survivors very early.

4. What about swf?

I know swf is a problem for some of the players and they see the ebony as the only option to beat them. On the other hand the "old" (before ptb/upcomming mid chapter) nurse wasnt really beatable if you could play her good enough and the survivors dont really had a chance. Both sides can always bring strong items while the other side isnt. Sometimes you win and sometimes you lose but the games overall health and "balancing" state should be the way were locking for.

5. Have you ever played at red ranks cause this suggestion is trash?

Since this argument is very important to some players: Yes i play both sides at red ranks and i would love to see the mori changed. If the game becomes more fun and people have better chances to escape they wont dc. This could also fix a part of the dc problem.

(6. Optional: I hate getting tunneled and insta mori'd. Is there a way to change this?)

The ebony could be change like the green that you need 2 hooks before you can kill someone by your own hands. This denies the tunnel into mori chain because you have to hook another (or the same guy twice) before you can mori someone. However the green one then may needs a higher number cause the difference between red and green would be almost nothing.

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Note: "old" = referes to as it is at the moment

"new" = referes to the ideas listed above

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Please give us (the community and me) your ideas and impressions and if you dont like the ideas please tell us why :)

Have a good day!

Post edited by PlantCollector on