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Rift Concerns Forgotten
I see that BHVR was successfully able to ignore the community's concerns over the time & difficulty of the Rift. So much so there is not a single thread on the first page any longer. All without ever making a statement.
Depressing. If anyone is listening BHVR please talk to us. I REALLY want to buy the premium pass but not if casual players can't finish it.
Comments
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Casual players can finish it, just requires more work than usual
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Probably best to see how it is after PTB. The whole point of PTB is testing, so if it was shown for taking longer than expected, they can always adjust it when it goes live.
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Probably because there's a dedicated feedback area and people might be tired of seeing the same 50 threads.
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I'm pretty sure that the devs will take the feedback to heart and change the rift's progression rate in some way. That is the point of the PTB surveys after all.
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its not forgotten, its just not worth really talking about unless new information comes out about it. trust me i think we've covered everything and voiced our concerns quite well. they'll either change it or they wont. best to just forget about it until its out rather than keep stressing over it.
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Question is, does it really NEED to be fulfilled by everyone? It is 100% optional to spend money on the Rift Pass, you only get Cosmetics and nothing which will affect the gameplay.
You can buy the Rift Pass at anytime, so when you unlock many things on the free Track, you can decide later if you want to buy the Pass to get the Premium Rewards.
You are acting as if every Player should get the full Rift Pass (and 1000 Auric Cells back because of this) without having to put much effort in.
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Strawman. Never said anything you said.
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I think the idea is to cater to both casuals and hard core players.
How can you expect casuals to finish that rift?.. Maybe.. but casuals shouldn't expect to.
If you want to finish it... then you have to spend the time. Hard core players want something challenging to them over the longer haul, not something that is challenging but can be finished in one week.
TBH though.. It is structured so unless you are complete hardcore player you won't get all your cells back. Even hardcore players might have trouble doing that.
I think they want it so... You pay your 1000 cells... but you really only earn about 800 to 900 of them back, so they will always be hoping you'll top it up for that extra few hundred cells everytime a new tome comes out.
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People are putting out ideas on the amount of time it will take.. but some of those challenges... especially level 4 rift... where they need to be done in a single match... Will take many attempts each to complete.
I have a feeling there will be allot more "farming" style matches.
They are moving all the threads to the feedback forum... so just cause they haven't answered specifically on those threads, doesn't mean they aren't tracking peoples feedback on the challenges.
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Oh yeah, sorry. Just checked it, you simply only complained like 6 times about the same topic without bringing any arguments by yourself. Sorry that I thought that you have actually contributed something in your other topics.
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Oh boy here we go again, another argument about the Rift on the front page. Grab your popcorn folks.
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Okay
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To be fair, the devs did state that they supposedly balanced the time needed to complete the rift on the average playtime of most players (1 hour per day) which I would personally say is how much a casual player would spend playing. The thing that is concerning people is the fact that this couldn't be further from the truth, the rift currently requires you to complete all challenges AND spend about 100-120 hours in-game (this could be working towards the challenges but even so it's still pretty excessive).
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The Devs outright said it is for everyone. Just because you've been brainwashed into believing that "casual" is lesser or a dirty word doesn't make it reality. Casuals are the bread and butter of gaming. Any game where the casuals leave so does the money. "Hardcore" players aren't a large enough group to design for.
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It might even be 1 hour. We dont know yet, because nobody tested the Rift. Some guy made a Youtube-Video, cool. Now we believe everything what is in the internet?
I am pretty sure, if only a really small group of people will complete the Rift, it might be changed. But other than that, the Rift is not designed to spend 1000 Auric Cells 1 time and have those 1000 Auric Cells for every other Rift that will be released. DBD is quite a cheap game, and you can play it without spending any more money, if you dont want to play certain Killers, since you can get every Perk in the Shrine and Survivors are only Skins. Sure they need some form of money income. And yes, there will be people who spend some money for the next Rift, maybe not 1000 Cells, but 500 Cells. Or they spend the Cells to unlock some Tiers.
Which is fine in my opinion, because once again - you dont have to spend any money if you dont like. But if you have some income and can spend some money, I would rather buy it than sweat for it in a game.
And yeah, it might be 100 hrs instead of 70 hrs. But it is not ON TOP of the challenges. You are doing both at the same time.
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Have you even seen the challenges? Some of them are pure luck and others are downright toxic. You REALLY haven't looked into the Rift even a little if you actually believe the things you are saying. I was saying those same things before I saw it. The Rift was my entire reason for coming back to DBD.
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So why don't they make it achievable, remove the rebate but charge you every season? The current rift, if it goes live, is very predatory in design due to the rebate aspect. I'm pretty sure more people would be willing to buy it if it was easier but you had to pay for each rift pass individually.
Also, the time aspect is bugging so many people due to the fact that the developers of the game themselves claimed that each rift is going to take around 70 hours to complete, but in the PTB it takes nearly double that. It may change in the live version but the calculations have been done and if it stays the way it is, many possible customers are going to be disheartened by the total amount of time it will take to complete the rift without having to buy tiers.
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Why should casual players be able to finish it?
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The devs claimed to have balanced the rift around the average playtime of casual players, if they pay for the rift pass, they should be able to complete it as well. The devs shouldn't force people who play for around an hour a day to play for around 120 hours in 70 days due to fear that they'll miss out on something.
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Because the Devs said so... lol
I don't think you guys even know what casual means. You are likely a casual. How many hours a day do you play? If it's 3 or less then you are a casual. If it's more than 3 you likely don't have any responsibilities yet.
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What did you expect?
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Maybe because casual players are an important part of the playerbase?
But yeah scam the casuals, so you they leave and you end up with a playerbase of 500 over several continents. Nice idea!
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I even made a comment about that on one of your other Threads. You replied with a one-liner without any arguments. I will not bother to write that again.
Again: You can always decide to buy the Premium Pass at the end of the Period. Regarding the time: I dont know how they calculated it, but I can imagine that it is the actual time spent in Matches and not the general time logged in into the game. So Lobbytimes and Loading Screens come on top of the 70hrs of Playtime. (which would indeed make it longer overall)
I tested the Rift on the PTB and honestly cannot wait for the Live Version. My opinion might change, but I want to test it out under Live Conditions. I also dont have any problem with some of the Archive-Challenges being harder than others, but what I dislike is that some are not realistic (e.g. escaping without getting hooked while using Spine Chill. This might work right now after Rank Reset, but this will not work at Red Ranks, at least not for me) or make me use things I dont want to use (e.g. Grabbing 4 times in a single Match. This would either force me to use Prayer Beads or to farm with the Survivors).
In the end, I think it is not meant hat everyone can complete the Rift without spending more money on Auric Cells or that everyone can buy the Rift 1 time and can use the Auric Cells on any upcoming Rift. And I think this is fine, whoever wants to complete a Rift, can spend money. And if you dont like it, that is also fine. But I guess it is fair that people who play more, get more. And not talking about Casuals vs Competitive, in my opinion, every Player in DBD is more of a Casual anyway, because while this game has a Ranking System, there are no Rewards, so it cannot be competitive.
But like I said - lets see when it comes out, I might change my opinion. But so far I am really looking forward to it.
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I don't know, back when I was playing originally the Devs talked to us. They even had weekly streams talking about the game and changes and concerns. I quit 6 months ago. I came back for the Rift but everything's changed the community is largely uncritical and hostile towards anyone with concerns about anything. The Devs seem to have ended all communication with the players.
It's not what it was.
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BHVR never addresses concerns like this. If it's something small they do, but otherwise they simply change it or they don't when it hits live. Right now casual's can't complete the battle pass with the required time, but when it hits live they could reduce the grind so casual players can have a chance. We won't know till it hits live, and if they change nothing then don't buy the battle pass, speak with your wallet.
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No disrespect meant by this but when did you start playing? Because when I was playing the Devs absolutely addressed issues with the community. They LITERALLY had a weekly live-stream discussing this kind of stuff.
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As long as I've been playing they haven't. patch 3.0.0 is a perfect example. Were half the perks were broken and bugged, but they never said a word on any of them, simply fixed it and moved on. They simply don't talk about major problems and just change it. Another example was the GhostFace nerfs on launch, where most of the community were begging BVHR too not nerf him, and they did it anyway.
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I remember those times, yeah. Been a loooong time since.
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Well that was all within the last 6 months (during my absence) like I said it used to be different. The Devs used to communicate with us. I've been playing since Nurse (who was the first DLC).
BHVR used to be WAY more open. Like I said, weekly streams from them talking about this stuff. They only seem to stream for new chapters now... sad.
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It's the weekend and today is a holiday.
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You’re talking about an optional battle pass system, not something integral to the core of the game. If someone new is going to quit playing DbD it will be for the large amount of bugs, crappy dedicated servers, abysmal console performance, crap matchmaking, or unbalanced gameplay. It won’t be because a battle pass didn’t give them all the sweet skins.
If BHVR said it will be balanced for filthy casuals (joking), then maybe we should wait for it to actually release before being upset?
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3 hours a day is casual, yikes. I think you’re the one who doesn’t know what casual means.
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I play from 6 to 9 every night after work and chores...
I consider myself a casual.
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Ahhh, you're one of the ones who think the Ghost Face "nerf" was a bad update for him. Hm. Says a lot.
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Three hours a day and posting on the games forum is not a casual player.
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Maybe not by your definition. Is by mine.
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Your post is rude. @BunnyTheHutt is making an effort to contribute to the discussion by providing a relevant similar situation. Instead of trying to attack their argument you are attempting to discredit them.
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Archives are challenges. They stay in game.
Rift is battlepass. Pay to earn it if you cant grind it out. Which is why THAT shouldnt exist at all.
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Alright first off I'm going to rattle off some issues here
1. Yes I agree that some of the archives missions are completely ridiculous and rely on shed door lock or stupid opposition which things you don't have much control over.
2. The archives are very centred towards people who play both sides rather than people who play one side. Those types of people won't have certain perks unlocked for Killers or survivors to meet the requirements and grinding them out is going to waste a lot of their challenge time.
3. Like I said and put number one they really need to limit the amount of uncontrollable variables in challenges I don't mind challenges that require you to put some investment in but don't expect me to do the lottery to achieve it.
However the statement you just made this comment has to be the most ridiculous thing I've heard you come up with.
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They want there money baby
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Yea, I've had the game since Pig, but I didn't get fully into it until Clown came out. They do remember the livestreams, but now-a-days they only have the dev updates everyone month, I agree that the devs could do a lot better about talking too the community.
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Well it was, especially since no one wanted it and it was unneeded since he had plenty of counterplay already, they just made it easier for no reason. Stop being snarky and add too the discussion.
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Didn't forget. There's a lot of posts that happen every day. Even the most popular posts get pushed down.
Heck, your own post was on the front page yesterday and still managed to get pushed really far back in 24 hours.
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Name one rude thing about it. I'm simply stating that it says a lot about a person's view of balance and fairness if they think GF getting a massive buff and fixes to his broken stalk mechanic is a nerf. I didn't insult anyone, broski.
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I'm sorry, do you not like being able to walk around the map with 0 terror radius and no whoosing sound? That is a buff. The stalk was way worse and they fixed it in the patch that you call a "nerf". The update was a massive buff, not a nerf. I wanted it. I am glad I got it. Excuse my attitude, I can't help but roll my eyes when someone says that the best thing to happen to GF was a "nerf".
-A P3-50 GF who plays him religiously
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he did get buffed in that update, yes, but they also made the detection range a lot bigger, which makes it harder too stalk people since i'll usually be behind a wall and still get pulled out. Either way, it was still changes 80% of the community didn't want, and they did it anyway.
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If it requires more work than usual it’s not casual anymore
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Consider all of whats been going on.
Nurse Changes
Medkit Changes
Upcoming event
Dedicated Servers
The Rift
It's just too much going on at once. Once the rift hits live on the 22nd it will be front and center again.
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I would honestly hope the devs have better things to do then comment on one or all of the 100's of posts in the general forum about features and changes on the PTB for a upcoming patch .
I mean its not like there is a PTB forum for them to already monitor , or a feedback forum , or a bug forum , in order for them to monitor such things … ohh wait there is , so please tell me again why you expect them to be responding on a general forum when you cant even take the time to post in the correct areas?
Now if you have (and im sure you will say so) posted in the correct forums and have not gotten the response you want then why not post this thread there ?
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Its still casual, because you actually have to do slightly more work does not mean it isn't casual
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It's not BHVR's job to sit here reading every thread people post. You should feel privileged that they even provide a means for you to post your opinions on the official forums.
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