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the future of this game is at risk if maps keep being made with only unsafe pallets.
seriously it takes alot of mental fortitude to not dc as a survivor on hawking. any anti looping killer aka clown doc spirit etc makes life miserable on that map just due to bloodlust/their abilities. its unfun and its skilless. sure balanced landing can be decent on there but eventually they WILL get you. looping/mind gaming isnt skill anymore with these layouts. its just hold W as a killer and stack bloodlust.
Comments
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Yes, you now have to WIN pallets on new maps insted of getting 6 loops for free and a pallet stun as a bonus. Good survivors still have no problem on these maps since they know their and killer's limits. Who knew skillful gameplay was bad design that endangeres DBD's future.
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if u genuinly think unsafe pallets are skill with killers like spirit doc or clown youre delusional. its not skillfull especially with bloodlust when they can ignore the pallet too. youre wrong.
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it's not that bad imagine if every pallet was like the one beside the basement gen on temple
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So you are gonna DC cause you are losing to Clown or Doc (who are very bad)? Or you are gonna DC cause the maps are being made fair? Well, bye I guess
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It's really not that bad. I think I've died once on Hawkins as survivor.
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Then you would see more than nothing but Spirit, Nurse, and Billy in higher ranks.
The more viable Killers we have in game the better it will be for everyone.
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My favorite part is when you described bloodlusting as simple gameplay requiring no skill, yet you apparently think running from safe pallet to safe pallet requires skill.
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I agree 100%
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I do love a good laugh donβt you? Xx
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Sorry to be the bearer of bad news but overly safe pallets also take no skill.
You could literally run around it for free and the killer is forced to break the pallet that's not skillful that's a time waster.
Also if a killer can't mind game has to waste their time to get to bloodlust tier 3 to hit you at an unsafe loop then that means they have wasted about 45 seconds which is more than half a gen if they keep doing that they're going to get gen rushed to Oblivion so why complain.
Sorry it's not like some ColdWind Maps or Macmillan maps where you could easily just run the killer around and where there are two or three incredibly safe valid within a decent distance from each other
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I think you meant to put safe instead of unsafe in the thread title Xx
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Eventually they will get you?
That wasn't the case before?
Cause that's just not acceptable.
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I kinda agree, but at the same time i don't think it's too bad. Definitely manageable.
Even better with Balanced Landing.
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I agree to an extent.
Some maps need a real looking into but I do not think all pallets should be safe pallets.
This is almost just as bad as ScottJunds really dumb suggestion of nerfing toolboxes.
Yeah go ahead and VS Freddy with both swing chain addons, ruin, dying, thana, and pop with nerfed toolboxes Scott.
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Oh so the 20 survivor maps that has multiple safe and horrible loops against killers AND STILL SOME INFINITES is fine but oh lord let the killers have 4 maps where they have the slight advantage of the map and let just ONE have a bunch of unsafe pallets.
OH THE HORROR THE GAME IS DYING KILLERS ARE SO OP EVEN THO I ONLY SEE THE SAME 3 waaaaaaahhhhhhh.
Okay dude, if you want to not die in Hawkins well why donβt you learn how not to? Look up a video, go in a private match. Instead of complaining how this game is dying because one map has more unsafe pallets than safe ones. OMEGALUL you poor poor rank 15 survivor.
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That was my favorite part too, like how dare a killer be able to win a chase in less then a minute.
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For only the new Map pallet layouts i think they should remove tier 2&3 bloodlust already so much unsafe pallets. Hawkins is so killer sided.
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I brought enough for all....cuz this is gonna be a fun thread to read over.
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Is it really going to be the death of DBD when there are so many more maps with safe pallets to use?
There is like what, 4 maps that gives the killer an inherent advantage due to it's size and design? And the rest either being balanced or survivor sided.
I'm not saying I don't get your complaint, I'm just saying that saying this is the "Death of DBD" is extreme.
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The future of this game is at risk if the devs don't get rid of all the infinites in many of the maps...
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Thereβs annoying loops but thereβs no infinites anymore.
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it is almost like the devs made these maps to be SKILL BASED AT PALLETS, where you win or lose the pallet games BASED ON YOUR SKILL. how strange, better go back to going from safe pallet to safe pallet mind numbingly and never being hit because those pallets cant be mindgamed, because that is fun and balanced......
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bloodlust DOES break these unsafe pallets, YES. but a few things
- it takes time to get bloodlust, time (if you are at the same pallet) you are getting more value out of that 1 pallet and wasting the killers time
- the devs have said they don't like bloodlust but admit that it is needed due to bad map design and pallet spawn locations, until ALL MAPS ARE REWORKED to be SIMILIAR to badham and Hawkins, bloodlust is a needed mechanic
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Ha. I wish.
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Were you around when the game first came out? Those were infinites.
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I have no problem escaping on Hawkins. It's a killer-sided map but you can win. It's no big deal.
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I just wanna say that most maps with most Killers, a decent looper can get enough time wasted for 2 gens to pop.
But you say that unsafe pallets will kill DBD.
I'm not sure exactly what you are thinking of with that, but I will merely say you are very wrong.
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Bloodlust? Any 4head can down a skilled player. Just bloodlust them. That's not how a good game should be designed.
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Devs have said they don't like Blood Lust but because of maps being badly designed they have to keep it in to band aid it till they can fix the maps. Which means making more maps into unsafe ones.
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The future of the game is at risk if they keep nerfing viable killers.
And I don't know if you realised it but you encourage DCs with your post.
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THE FUTURE OF THIS GAME IS AT RISK IF MAPS KEEP BEING MADE WITH ONLY SAFE PALLETS, overly large maps and weird new loops that don't make SENSE.
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I think some of the pallets in Hawkins goes a bit too far when it comes to being unsafe, b/c a large amount of them are completely worthless. Im fine with unsafe pallets, but BHVR needs to change the bloodlust mechanic if this is going to be the design for future and reworked maps.
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I'm not saying that you're wrong. But you're not entirely correct. To win with mindgames you have to be capable of being random enough with your moves that you can't be predicted. Once you're figured out, mindgames don't work. Maintaining complete randomness requires keeping track of what you've done to trick who, and what hasn't worked on them. It might not be skill, but it's as much of a mental game with yourself as it is with the survivor as you can never become complacent... you can't ever relax. Unsafe pallets make it so survivors can't simply relax, either.
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This I can also agree with.
They said they will be getting rid of BloodLust when they get done reworking the maps as they don't like bloodlust, but it's needed till the maps are fixed.
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Honestly, I'm fine with the new pallets but bloodlust ruins everything.
Bloodlust has to be removed after all maps are fixed. It has absolutely no place in bedham and hawkins maps.
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I've also noticed this as well, the pallets have gone from being safe to any brain dead killer can hit me around this pallet by simply bloodlusting me (you only really need tier 1 or 2.) Or those super unsafe pallets where I'm 100% getting hit unless the killer makes a really, really bad play.
It would be a shame if they go from changing super safe pallets to very unsafe pallets. It would still be an issue, just in reverse.
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Unsafe pallets are fine. In my opinion most maps should have almost no safe pallets. There should only be two or three strong pallets and vault areas in a map.
BUT in return the devs should focus on making the game more stealth-friendly again for survivors.
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Hawkins is a fun map for survivors, no idea how you have trouble there it still has hilarious safe loops and time wasters for killers, if you are unable to figure those out and how to get there that is a you problem.
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This i can agree with.
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Bloodlust goes away when Doc and Clown use their powers. Thats the case for most killers.
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Okay, if they do the reverse on any map that's mostly/all safe pallets, remove tier 1&2 bloodlust and make killers hit tier 3 in 15s
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Both Badham Preschool and Hawkins still have some safe pallets.
The game won't die if the maps are made more balanced.
And it's lame if you think to DC against a Clown or Doctor, just because they downed you on a not very survivor sided map.
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Thing is, Skill for a Survivor is not to use a ton of safe Loops to waste the Killers time. The difference in Skill for Survivors is, how many Pallets he has to use. If Survivor A uses 5 Pallets to waste 3 minutes of the Killers time (as an example), he is not as skilled as the guy who uses 3 Pallets to keep the Killer occupied for 3 minutes. Of course this does not include running Bullshit Windows like Ironworks, but whatever.
Regarding the new Maps (I count Hawkins and Badham): If all Maps will have this Pattern, there need to be some adjustments. For example, for Badham and Hawkins, Bloodlust needs to go. There is really no way to justify such a mechanic which only has an effect when someone presses "W" instead of trying to play some of the unsafe Pallets. And there are many of them, both Maps have a Shitload of Pallets, but I think only 2 are really safe on Hawkins, and 6 on Badham (Shack, the two-storage Buildung, the Buildung with the Basement, and the School). The rest is unsafe and if a Survivor tries to play them, they will get a Hit. But Bloodlust makes it way to easy to get this Hit, just wait until BL3 kicks in and you got it, instead of trying to adjust the movement as Killer to bait the Survivor into a Mistake (which would actually be somewhat smart, because general Looping results in the Survivor mirroring the Killers Movement, but this would actually be a Mindgame).
Also, if all Maps will look like that, Spirit Fury really needs to be looked at. Pallets which need the Survivor to get the Stun should not be broken instantly, resulting in no Stun at all. Currently, Spirit Fury/Enduring is not used that much, but if Maps get more Pallets, but only Unsafe Ones, it can be problematic.
Personally I would like to have a chance to get away during a Chase, but the way the Pallets are structured, this is quite difficult to lose LoS to the Killer. Hawkins is still quite open when it comes to LoS (at least you dont have that much time to go away, since the Loops are really Short, so if the Killer decides to walk around the Pallet, you will not have that much distance to actually hide), and Badham has waist high-Structures, which do not really help with hiding.
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Yeah I know, that's what is needed. We all know that bloodlust is a band-aid from 2016. I just don't get how people see the unsafe pallets as totally balanced while bloodlust exists at the same time. The unsafe pallets are only becoming balanced once all maps are fixed and bloodlust can be trashed away from the game.
Post edited by justarandy on0 -
Perhaps you should explain where the safe loops are so he can improve his game.
If you can't then you're just blowing smoke.
Post edited by Rizzo on3 -
Till then, they can't do anything else. So, welp I have no more input
I am pretty sure once the maps are done, BL will be taken care of. SF I hadn't thought of though, so I hope they look there too.
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πππ on the new Hawkins lab map I loop killers for days in red ranks. BL is a god tier perk on that map.
Oh no... Unsafe pallets! πππ if anything we need more unsafe pallets and since when did Clown & Doc become hard to verse π oh no they actually get to use their powers for the purpose for what it's actually supposed to do!!! Anti-loop π.
Sounds like an entitled survivor main... Farm maps are god awful... Swamp is god awful... Spirits map is god awful... Strode house... Autoheaven... Most of the Macmillan's... Legion's snowy map. Pls... Just stop and actually play killer for once... an actual game in high ranks.
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did u just say swamp is awful? πππππππππππ
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Yes... Personal opinion. I hate playing on swamp as both survivor & killer. ππππππππ
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I agree with this 100%
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