Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Decisive Strike balancing
Hi guys, what do you think about a little change to DS? since killer know how to counter it, (just waiting till it will expire) to avoid killers camp the surv untill the ds expire, what about if the DS timer stop if the killer is in a radius of, 10-20 meter? do you think it will be too op? let me know what do you think about it.
Comments
-
Use something else. DS is a waste of a perk slot
2 -
If a killer is deciding to camp a survivor until DS runs out then they are wasting 60 seconds just standing above a slug. We don't need this change in my opinion.
1 -
It would be abusable. There's another recent thread where this exact idea was tossed around.
I have a couple posts in there where I go into detail about why that suggestion wouldn't work.
1 -
Its not tho
0 -
Ds is fine how it is, if Killer dont tunnel they dont get hit, simple isn't?
0 -
I'd like a slower DS meter with a larger skill check zone. And if we miss it. it still works. Im actually really bad at this game :-)
0 -
I think being slugged and the fact you can run out your own timer in chase (which is stupid) balances out that occasionally non tunneling killers will be hit with DS. Neither seems fair at the time...but it’s best just left alone as any attempt at a fix to make it “perfect” will probably screw it up. It’s in a good spot as it does its job for the most part.
0