General Discussions

General Discussions

If you had to remove ONE perk? killer and surv.

245

Comments

  • Member Posts: 3,965

    Killer- Monstrous Shrine. It's just so worthless. I don't want it to even exist.

    Survivor- No Mither. Pretty much same thing. Actually, it's worse than worthless. It actually negatively impacts other players too. I would take a team mate with no perks vs a team mate with 4 perks including this one.

  • Member Posts: 209

    DS and noed

  • Member Posts: 1,609

    Self-care and bambozzle; Self-care and bambozzle are both bad habits, Self-care basically makes impossible to at least do 5 gens, altought bambozzle is bad, there is no need to use it, like, just know how to run an window and the perk is litteraly wortless

    Didn't say noed because of full endgame builds, that are fun honestly

  • Member Posts: 3,965

    That's a pretty good vote. They really are toxic perks that encourage toxic play styles. People complaining about NOED and DS don't seem to realize those two perks are actually designed to counter toxic behavior.

  • Member Posts: 877

    Survivors: Object of Obsession - Abused by SWF groups and pro players, to create an unfun match for the Killer. You either don’t find the player or don’t even hit them.

    Killers: Sloppy Butcher - Makes healing more laborious and turns the match into heal simulator or ‘groan and find’.

  • Member Posts: 918

    Rancor

    And

    No mither

  • Member Posts: 11

    Rather than delete I would be more open to “vote most to rework”

    Killer: Overwhelming Presence. Unless I’m playing perk roulette, there’s no real reason to run this, even on big TR doctor builds.


    Survivor: Object of Obsession or No Mither. The two have much more potential to be interesting but they both fall flat in terms of fun.

  • Member Posts: 89

    No mither is good if u wanna get hooked and not slugged.

    Insidious to be toxic.

  • Member Posts: 1,470

    Self-Care

    Ruin.. oh, wait, whatever..

  • Member Posts: 378

    Decisive Strike and NOED. I don't care what anyone says, games where you don't have to worry about either are funner for killer and survivor.

  • Member Posts: 8,816

    NOED and No Mither

  • Member Posts: 906

    noed and adrenaline

  • Member Posts: 54

    Adrenaline is a cheat device, nothing less. For killers they might as well remove Unnerving presence. Completely useless to give survivors more chances for great skill checks

  • Member Posts: 14,110

    You still drop blood orbs with no mither, just don’t drop extra when hit.

  • Member Posts: 308

    NOED: I think it rewards killers who do really badly and makes some killers think they are better then they are.


    Self-Care: STOP HEALING IN THE CORNER OF THE MAP YOU ABSOLUTE TOSSER!!!!

  • Member Posts: 636

    Imagine thinking sprint burst is OP

  • Member Posts: 2,267

    Franklin's Demise, I need my green keys to be safe from the grubby hands of the killer and survivors.

    Sprint Burst, i use it from time to time but i would take this out.

  • Member Posts: 16,594

    Killer:

    NOED, basically my most hated Perk. Can give a Killer one or even more Kills. And cleansing Dull Totems for a perk the Killer might not even have is not efficient at all. But I like the pick of Spirit Fury, especially when Maps are designed with a lot of unsafe Pallets, Spirit Fury might become a problem at one day.


    Survivor:

    Object of Obsession: Object-Users tend to be those guys who are toxic and want to get the Killers attention. Also it is one of those Perks which widens the gap between SWF and Solos - as Solo the Perk has some use, but might only piss the Killer off. As SWF it gives way too much information, especially because the Killer does not have to look at the Survivor for Object to reveal the Aura of the Killer. The fact that Undetectable needs to exist because of Object (and only because of it, the other Perks like Dark Sense or Alert were no problem at all) speaks for itself.

  • Member Posts: 174

    DS and Blood Warden

  • Member Posts: 227

    Honestly, none of the perks I feel are worth deleting at the moment. There's certainly some that can be irksome on both sides. Like, as Killer, I hate when their Exhaustion perk feels like the exact one they needed at that exact moment. Oh, Sprint Burst. Oh, Dead Hard. Oh, Balance Landing... At least you can play around Dead Hard & Decisive Strike. You can't play around Sprint Burst or something like Adrenaline.

    Killer side, when I'm Survivor, I just always assume they can see my aura at all times & can 1-shot me someway. So maybe something like Haunting Grounds? I don't know.

    The stages though!?

    Map(s): Hawkins, Lery's, Meat Plant & Yamaoka.

  • Member Posts: 984
    edited January 2020

    As killer I would remove hangman's trick (most useless) and adrenaline (most annoying)

    As survivor I would remove self care (most useless) and stridor (most annoyng)

  • Member Posts: 299

    Killer: NOED. Rewards killer for having a bad game.

    Survivor: No Mither. Just trash. Most survivors don't know how to use this and instantly go down. Punishes the other teammates when they're stuck playing with that person.

  • Member Posts: 1,262

    Really?

    Never mind you guys can kill the perk if you want then

  • Member Posts: 35

    Killer - New Ruin (Useless)

    Survivor - Decisive Strike

  • Member Posts: 7,318

    Noed and adrenaline. Their old school design lacks balance

  • Member Posts: 1,131

    Dead Hard and Knock Out.

    DH is extremely useful on right hands.

    Knock Out hurts specifically solo players, and has pretty much no effect for SWF

  • Member Posts: 7,318

    Lithe and BL are much better in the right hands...you do know how fast 150% speed is right?

  • Member Posts: 3,398

    On the killer's side - infectious fright. Too many games just lead to boring slugfests and snowballs. Instasaw Billy with infectious and monitor or something is probably the single worst thing to play against.

    For survivors - dead hard. Imagine looping an injured survivor properly only to have them press a button to skillfully outplay you and get to a window or pallet and there's nothing you can do about it. A lot of people are saying noed and dstrike but honestly those perks should rarely be a problem against good players, it's the perks that you have literally no control over that are the worst.

  • Member Posts: 1,131

    I don’t like how mlg players abuse dead hard at safe pallets and tiles. And Dead Hard almost always works on right hands.

    BL is situational one. Lithe is ok, but also more situational (when you brought Lithe and its Gideon or Hawkins :/ )

  • Member Posts: 1,632

    Oh god the amount of perks I would remove...

    Decisive Strike / Insidious

  • Member Posts: 1,632

    Idk what you mean, tunneling makes you lose games against competent survivors. all DS does is allow competent survivors have a 60 second immunity. I know that's how I use it anyways.

  • Member Posts: 13,032

    DS and Ruin

  • Member Posts: 1,632

    Also DS doesn't stop tunneling, it just makes the chase slightly longer

  • Member Posts: 4,061
    edited January 2020

    Sloppy butcher and decisive strike

    Sloppy is just run by too many killers running nurses calling or just making a beeline towards a hook you just saved someone off.

    Decisive strike is just infuriating because you could down someone without Tunnelling and it's a free escape if they are picked up or if not they unbreakable or get healed up. Just a uncounterable perk in endgame in particular.

    Other perks which are close are Borrowed time, Adrenaline, noed and whispers.

  • Member Posts: 1,790

    Uh huh, but like 99% of your No Mither buddies go down in the first 30 seconds then DC.

  • Member Posts: 1,262

    I only play survior with a full squad :/

    If you D/C in my gaming clan you get 1 warning then kicked out.

  • Member Posts: 178

    Monstrous Shrine

    Ds

  • Member Posts: 1,256

    Barebeque & Chili

    No Mither

  • Member Posts: 13
    edited January 2020

    Wow game devs, it’s almost like we should remove

    NOED

    &

    Adrenaline


    I love me my adrenaline don’t get me wrong, but goddamn I hate perks that reward players for doing NOTHING. I’d say DS but it requires some skill and it’s been nerfed to the point of only being useful if you’re being tunneled.

  • Member Posts: 1,262

    I really wish people would either stop asking for a bbq removal or start talking about how they love camping...

  • Member Posts: 621

    for killer, spirit fury. you don't have to do anything to get it. you should have to do something

    for survivor, adrenaline. in it's current state, you don't have to do anything. if it were to activate if you completed a total of 150% or so of a gen it'd be fine

  • Member Posts: 369

    ds - 120 seconds of free escape (lmao still not nerfed)

    insidious - why is this even in the game? promotes unhealthy playstyles and is useless at the same time. literally only doesnt get changed because its some dev's favorite perk

  • Member Posts: 312

    NOED - like someone stated earlier. The killer can have a horrible game for the entire match, and turn it around at the end ,and get kills that they otherwise wouldn't have gotten. It makes up for a killers lack of skill to do well in the early stages of the match. I know it's easily countered by destroying totems, but not all totems are destroyed all the time.

    Slippery Meat- because unless you have a rabbit's foot, a four leaf clover, and a horseshoe, you're not getting off that hook no matter how many times you try.....

  • Member Posts: 8,223
    edited January 2020

    EDIT: OOPS wrong post

    I would actually remove Object Of Obsession and Insidious.

  • Member Posts: 1,201

    Self care.

    Self care.

  • Member Posts: 873

    NONE..

    Survivor perspective:

    Oh they have Franklin’s.. well imma just keep my butt moving and maybe make a scavenger hunt out of it..

    Oh they have NOED or Devour.. FIND THAT BLOODY TOTEM OR WE’RE ALL TOAST!

    Hmm they might have Blood Warden.. I’ll just wait until that person is safely placed on the hook and then I’ll finish the door;p

    BBQ.. I will literally stand still and by the time you get to me you probably think I’ve already walked somewhere else and I giggle

    Hmm I’m the obsession.. gen pops and I see the killers aura.. Rancor! Honestly Rancor is one of the most satisfying things to survive if you happen to be the obsession for the majority if not the entire match.

    Killer perspective:

    Little bastard has dead hard.. next time I’ll wait until it’s wasted and giggle at how silly they looked right before they got hit

    Little twit stunned me with Head On.. you’ll pay for.. little twits friend stunned me with head on.. okay lol now you little nerds are going to get it;p

    Decisive Strike and you’ve been an endearing little Butt dancing dink all game, you’ve been unhooked and I down you at the exit gate.. hell yea I’m picking you’re butt up.. make you earn that escape. If you miss then you’re mine and if you hit it.. gg wp

    DS and you hop in a locker.. pffft I’ll eat 4 locker strikes all day, especially with any amount of gens left.

    Iron Will... I personally love Stridor so.. muah<3

    It’s been a solid game, everyone has been hooked once or on death hook.. everyone is injured.. POP.. 4 adrenaline.. Oh okay well I’m at least going to try and give you all love taps on the way out. Gg

    *If you read any of this I think you get the point.. yes sometimes certain perks can make your tears a little extra salty but it is what it is..

    It’s the repetition of the same perks that is more boring than anything but to each his or her own..

    I have my favourites and I switch things up when I feel like it and that’s how I think it should be.

    Have fun out there<3

Welcome to BHVR Forums

Please sign in to join in the discussions.

Welcome to BHVR Forums

Please sign in to join in the discussions.