Random re-work of Franklin's Demise; no idea if it's balanced or not.

TAG
TAG Member Posts: 12,871

Came up with the idea in the span of a few minutes. Didn't really put much thought into it.

Your vicious Basic Attacks cause Survivors to be unable to drop, pick up, or use items for 40/50/60 seconds. Any items they are already carrying lose 0/5/10% of their base amount of charges.

The auras of items on the ground or inside an opened Chest are revealed to you when standing within an 8/12/16 meter radius.

You can perform the Break Item action to destroy any item on the ground or inside an open Chest.

This idea does the following:

1) Still allows a Killer to temporarily lock a Survivor out of using any items and temporarily keeps any items they are carrying out of the hands of someone else.

2) Allows a Killer to permanently break anything that a killed/sacrificed Survivor was carrying (coughcoughkeyscoughcough).

3) Prevents the Killer from trolling a Survivor using White Ward by knocking the item out of their hands and then DCing. Actually, just prevents the feelbads of a White Ward being wasted in general due to Franklin's Demise.


Thoughts?

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