Unrelenting buff
You recuperate faster from missed attacks made with your main weapon.
The cool-down of missed Basic Attacks is reduced by 20/25/30 %.
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The cool-down of missed Basic Attacks is reduced by 40/45/50 %.
Gain 100 % more Bloodpoints for actions in the Brutality Category.
As you know, nobody uses Unrelenting seriously. Killers use it, for no other good park or just one Achieve Challenge.
So, Unrelenting is slightly enhanced and adds a BP bonus. It will be a unique anti-DH. If this is over performance, it may be 30/35/40%. This change will make killer play a bit more fun.
Comments
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I like your change.
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I really liked it in it's original form. The only fix needed was to not allow it and STBFL to stack.
That way you'd have to decide if you always wanted a reduced hit cooldown, or a faster cooldown that builds up, but relies on the obsession not getting hit and staying alive.
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Also, Unrelenting is a general Killer Perk, so it will be a better help for novice killer players.
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As someone who plays killer, you shouldn't be rewarded for missing attacks. Just like add ons that increase recovery time from bumping into objects, etc. It's like training wheels. We don't need more training wheels in dbd.
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I mostly use Unrelentint because it can sometimes take survivors off guard how quickly you recover from a missed attack. It also makes you much less worried about just taking a shot because you recover so quickly with it that you actually become unrelenting.
With that mentality in mind a boost to BP in brutality would fit and promote you to attack more. However it feels sort of slapped on. Do you really need to be promoted to use the perk for its meant to do. Make you unafraid to make attacks.
I guess I'm saying is if this was to be buffed there's probably better ways to buff it to fit theme. Although this isn't a bad way to do so.
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