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Surv it's Hard Mode Now. Killer EZ Mode with so many nerfs
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No I don't camp pallets lol. ######### I never said that.
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Takes forever to find a match as Survivor. Killer queues are instant.
Tells me no one's playing Killer.
Why is that? Do people not want "ez kills?" Do they prefer a challenge with the new "Survivor Hard Mode?"
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You'll have to wait for tomorrow cause I'm not playing right now and I'm not the kind of guy who records himself playing dbd.
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Then how are there no more pallets after just 3 gens? Assuming the rest of your team is tripiling up on those gens thats only a minute and a half. So you burned through 9 or so pallets in 1.5 minutes...
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The fact that you can run them for three gens is the reason they camp you. Its either poor map design or poor matchmaking, which frustrates the killer into camping or tunneling.
It's impossible to play fair as killer against a strong team, the gen times to chase times do not allow for winning 12 chases. There are too many safe pallets and second chance perks.
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Rift challenges dude. Some ones doesn't play killer cause it's boring af just hitting and hooking
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Sure. It's ez af with killers like spirit with her green recharge or duration addons, with mori, BBQ, noed, and all that stuff.
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You'll have to wait until tomorrow. I don't have videos on my cell phone and I'm not the guy who make dbd videos.
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Not to mention if the killer made the mistake of chasing 1 person through 3 gens and thats his first hook hes kind of screwed himself and now has to hope for a miracle. The other 3 hook bombing might be that miracle
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See stuff like this is hard.
You're right and you're wrong.
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Survivor is hard when you're trying to win with solo queues and people that aren't playing their hardest to win.
Killer is easy when Survivor players are solos that aren't trying their hardest/aren't gods at Survivor.
And most Survivors are solos/duos that aren't gods at the game.
But Survivors that are focused and try hard, as a team, to win will stomp most of the Killer roster barring a dedicated tunnel or NOED.
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The reason so many Killer Mains complain about the latter so much is because you can TELL when Survivors aren't playing their best. You can feel wasted time or misplays on their part, and I have no doubt it upsets people or robs a lot of them of the feeling of control.
We don't face SWF seal teams often, but we can feel their absence and know when we win because our opponents played badly not because we played well.
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This is the reason so many Survivors can feel geniunely powerless and frustrated while Killers feel the same way.
Both feelings are valid.
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The problem here is that you can make a mistake that requires a miracle to fix, in a mere 80 seconds, while the other team is given 12 chances at base and a ton more with perks and items.
The whole problem is that they balance around bad players and operate under the false assumption that you get great players only rarely.
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Every 👏 bit 👏 of 👏 that 👏
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She's still strong dude, the most strongest broken power in DBD. She's not bugged anymore so...
Freddy is still pretty strong and annoying with good perk combinations (Dying Light, Pop) and that purple chains to reduce Gen repair speed.
No, Oni isn't hard. You just need to calculate the range when you use the power. And it's ridiculous the way he gets his power jeez.
Dude spirit it's ez af. A good pair of headphones, Stridor, pressing m2 after hurting a survivor and voila, you got a survivor hooked. Idk why people thinks spirit needs skill. I play her when I go killer sometimes and always it's 3 or 4 kills. She's ridiculous broken and doesn't need skill, he power needs a rework.
The strong infinite ones and toolboxes deserved a nerf but they screwed with maps like Coldwind with only 3 safe pallets?? You could ask for no pallets map in that case. No point to got rid of so many of them. Devs just makes the things easier for killer community like always do. Caring a lot for not skilled killers (99 % of them)
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100% dude
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Amen.
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Uhh "either" mains complain about stupid #########. Its not just killers OR survivors. Its people who dont want to learn the game, dont want to improve, or wont play both sides, so they always think their side is getting shafted when it usually comes down to balance changes.
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Lol imagine being so mad about a change to a perk that was already almost useless, that you just quit playing that role instead of learning to not lean on it.
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Exactly. Relying all your "skill as killer" in one single perk. And quitting just for that jeez. Ruin nerf was dumb that's true (devs encourage even more the camping and tunneling with that) but depending so much on a one single useless perk that almost all matches got cleansed in the first 5 sec of the match and good ppl doesn't had a problem with it because they could hit red skill checks, it's even worst.
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he he hee oh my God right? Imagine being so RIGHT about the unjustification that it led to the biggest killer exodus this game has seen.
And the funniest part of this is that this patch was meant to bring back that killer player base because they know they ######### up.
he he heee you're so funny, oh my God.
And who the ######### said anything about being mad? Did you not see the posts on the forums on how matches were flying by? You've been a member since 2018, so I'm sure they didn't go unnoticed to you, or did they?
Did you not see the pages, upon pages of killer posts AND Survivor posts stating the the matches are flying by both roles were depipping because of the massive gen rush meta?
Imagine being so blind to the issue you think the Ruin nerf was justified.
What a joke.
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Exactly. It was only ever good against NEW or BAD survivors. Because good ones would hit greats or do bones. So the "killer mains" (I play both and the side vs side ######### is stupid) that incessantly complained about it just showed how much they relied on a perk that's good against bad players, to do well...
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I agree, but on the forums and youtube all I see is killers complaining about how much BHVR hates them, I also see survivors making that kind of abhorrent posts, but not at the extent killer mains do.
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Both of you have no clue why the massive outrage was for.
It wasn't because of the PERK, it was because they left gen times alone and they didn't do anything else.
They nerfed Ruin, and that was that without addressing the real reason it was "Used 80% of matches."
WHY was it used that much? Because gen times and gen speeds are completely effed up. NOW it's taking them more resources, and more patches to patch their mess up instead of just reverting the perk back to what it was.
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😆😂. Yes your rant is a joke. I've seen SO MANY threads about stupid complaints. From so many one sided biased, unknowledgeable people that want it their way. On both sides.
And killer exodus? ######### LOL.
Sorry that calling out an easy point upset you so much that you felt the need to mockingly laugh in response and type a novel about it.
Stop letting stupid ######### upset you and enjoy the game. Because if the "ruin nerf" ALONE got any killers to quit, they were either already bad, or not patient enough to learn the game. It wasnt ever that good to justify quitting over it changing. It's just moody people who cant have what they want.
And again as you'll see while diving my profile, I play and argue both sides.
😘
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Either play killer or make friend and play swf
Hate camper? Swf is the best counter and tell them to gen rush and leave exit fast especially when they activate noed
Solo survivors main
who secretly love clownhere and i understand your frustrate against camper but playing killer are NOT EZ MODE unless you love 1 kill with camp1 -
Gen time was not ######### up, you just refused to leave your precious perk and get better at the game which on the long run was more detrimental than anything. To add up, they couldnt do anything with "gen speed" because it ruin was an uncontrollable variable that messed their data up.
Thats why in recent patches we got the exquisite nerfs to toolboxes and map changes.
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See know you're moving the goalpost. First it was "the ruin nerf made them quit". Now its ruin nerf + lack of compensation. Wanna add anything else?
Actually, nevermind. You're a brick wall. I'm going to bed.
Night!
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lol you say you "play both roles" yet you hide under the guise of an obvious survivor main, but not that I care.
You literally just proved yourself wrong by not providing any facts and leading everything up with a fat, hot "Git Gud" speech.
You're cute, oh and the Emojis are a nice touch.
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lol tell that to the killer mains that quit. I'm still playing, I'm still a Rank 1 killer.
I adapted. Tell that to the killer mains on THIS thread that quit after the nerf.
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Bah, pathetic whataboutism. They left because they refused to accept change.
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Go to bed, your lack of sleep is clearly messing with your cataracts.
I've already stated this, and you say I'm moving the Goal Post.
/yawn
You're making ME sleepy now.
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II think I love you ♥ So much truth in every single word.
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Exactly dude. Ruin wasn't necessary if you play good as killer putting pressure to survivors and not depending on a perk to avoid survivors to do gens. It's a matter of skill.
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Then go to sleep lmao
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.........you clearly didn't get the joke man.
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I remember why I dont like this community again
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At least isn't like LoL one or Dota. That ones... Yep better not to mention.
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Do you want me to show you the math showing the great skill check bonus progression denial was the strongest part of old ruin? Yes I did do the math and posted it on the forums before if your wondering.
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Anyone else see the irony in this comment?
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Okay so pretty much everything I'm already use to, thanks for confirming. I love how you used noed as a threat lul, SWF always expect noed and plan accordingly, only fools and solo ques cry about noed.
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Or perhaps it's the constant meta builds? Not to say I'm a really good killer myself, but it's really hard to play killer when you can't loop like a red rank but are faced off against them at rank 13 and lower. DS, BT, Unbreakable and I believe Iron will? These are only examples of the "Don't touch me" build as I like to call it. Though it's not "toxic" or "game breaking" it's like a basement Bubba build to baby survivors in the fact that no one can easily beat it and honestly no one wants to try. It's tedious and it's pissing off a lot of killers which then makes them want to camp more or slug more because it's the only way they can secure any (if any) kills when they do get people hooked. Killer sided or survivor sided (Let's not start an argument off this) it's hard to play this "horror game" (if you could even call it that) when both sides have many perks that work too well with one another to form what I call "nasty" builds. I see many red ranks run these builds and I ask if that's really a form of "skill" or if it's just someone running something that makes the game a lot harder for the other side to bear with. If you ask me it would be better to have no perks at all (except the 3 teachable perks for everyone to keep them unique, but not let them be teachable to other survivors/killers) so that variation lies in place of skill versus running a certain build on someone based off of three separate others. Just an idea of mine, only one opinion
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I'm rank 7 survivor without even trying. Even when I die, I still pip most of the time. Good luck pipping as killer if you don't get any kills...
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Didn't killers get the map size reduction and toolbox nerf as compensation for the ruin nerf?
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Send us a screenshot of your rank as killer and survivor. As someone who is rank 1 on both sides I disagree.
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Yeah, but map changes should have came along with the same patch as Ruin nerf to justify it.
How long did it take them to apply these changes?
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The big problem is that the devs try to balance the game during this horrible matchmaking! They nerf strong loops for example because a rank 12 killer get only red rank survivor and he can’t catch them! Would the matchmaking not be that broken a killer could handle survivors on the same skill level/rank, so both sides have a nice game experience, they will have good and bad matches, but without that frustration or tryhard playstyle. All changes the devs release doesn’t make sense if the matchmaking is fair!!
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As do I, while being in the same boat.
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Nurse is still damn strong, you're talking with a 2k hours nurse main here. But i also know about countless bugs due to my playtime. She's not fixed and basically impossible to learn for new players at the moment.
I agreed with you on freddy.
Ever tried to drop pallets against oni? Just safe-drop every pallet you find and he will literally never get his power.
On what rank are you playing with spirit?
Well, in my survivor matches there are literally about 10 safe pallets on every coldwind map. I once saw rotten fields with just two jungle gyms, i was shocked. Or blood lodge with a deadzone in the middle. Exceptions tho.
Survivor is easier, at least for me man. You forgot that survivors got a vault bugfix in the last patch that made the vault speed build extremely strong.
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Wow, you looped a baby sloppy butcher hillibilly for which you most likely have 10, 20, 50 times his playing time.
GG mate.
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Killer can be easy mode because there are a lot of survivors and most survivors aren't that good. Against good players, killer is by no means easy unless you're using a cheesy build like spam shock doctor, forever freddy, iri huntress, crack/curve billy, or stridor spirit.
If a killer decides to tunnel one person out of the game or they disconnect/suicide after the first down, then survivor does become hard especially if you're solo. Having to carry potato teams makes games harder as well. If you have complained about any of these specific situations, I would completely agree with you.
However, I haven't played the game for 7 weeks because of the release of Doom, RE3, and FFV11R, and I got to rank2 within 2 days. Survivor is by no means hard mode, just tedious when killers use certain builds/tunnel or you have potato teammates.
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I just want to make a point your saying killers are crying over everything honestly I thought it was swf, ds, ds locker strat, genrush, and sometimes unbreakable. But have survivors not been complaining about basically halve of the killers like spirt, deathslinger, Freddy, hillbilly, the map updates, doctor, and noed. (I didn't put camping or tunneling because that's understandable) there was even a person that complained about pyramid head before he even officially came out. If the game is "ez mode" now for killers so does that make it that before the game was "ez mode" for surviors? Basically everything was an infinity back then. take a page out of your book and stop complaining like u said. Stop blaming it on "this killer is brain dead no skill ez to play" or "this killer has to much map pressure or his/her ability OP" (nurse/spirt for example)
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