Feedback and Suggestions

Feedback and Suggestions

Ugly Graphics

Member Posts: 2,559
edited June 2020 in Feedback and Suggestions

I haven't seen a post yet about this, so I'm making it.

If the following picture of what has been implemented this patch is forewarning of what the graphics update might be for lower end computers, what exactly was someone thinking? Edit: I'm concerned mainly because this wasn't done in the PTB, the platform made for experimentation and bug catching.

Screenshot (506).png Screenshot (505).png


Post edited by Kind_Lemon on

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Comments

  • Member Posts: 2,559
    edited June 2020

    @MandyTalk Sorry, this probably should have been put in the general discussions thread.

    @everyone It's not really a feedback or a suggestion other than it's ugly and it would be nice if it wasn't this way.

  • Member Posts: 279

    Dude this isn't the graphics update, they are most likely experimenting with shininess of stuff and other things. but it wont be like that once it comes

  • Member Posts: 2,559

    Yes, it very much looks like they were experimenting with shininess. Macmillan walls are the worst out of all of them. The reason I made this post was to say that since the graphics update seems to also hinge around the luster of objects and light, this way of going about shine, if it is used, will not look good on lower-end computers.

  • Member Posts: 72
    edited June 2020

    Maybe I am confused because of the video, but if I am correct what you are looking at are not ######### grafics, it is auto-lowered resolution.


    Whenever I hit someone with charms with "invisible" ghostface, my computer slows down, and that is how the game is seen for a while.

  • Member Posts: 2,559

    I'm treating anything I can see that isn't part of an animation as "graphics" in the blanket sense of the term.

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