We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

The Executioner

Pyramid head's movement speed is just a little too fast, in a chase this killer is clearly walking and DRAGGING a HEAVY blade around fast enough to catch up to an uninjured sprinting survivor. This does not make sense and is simply not ok. There is also the fact that his abilities are obviously too overwhelming to the survivors. Three different ways to execute without an offering, launching a wave through any surface that can injure and or down any survivor unlucky enough to be on the opposite side of the dividing structure, an attack that reaches a bit too far in front of the killer, the ability to see any/all survivors under unfair circumstances for unfair amounts of time, it's just too much! It makes sense to try to keep the killer accurate to their story, however the survivors need to be able to SURVIVE not be repeatedly slaughtered by every pyramid head that makes an appearance.

Please make some changes to the executioner, and debuff this killer significantly.

Thank you.

Comments