Sprint Burst nerf
Comments
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Ok let me get it straight here are the killers it completely in every single way counters and by counters I mean it gives them time to get to a pallet from the middle of no where OR completely negates their ability but not necessarily both.
Hillbilly: Simply run to the safety of pallets AND it causes his chainsaw to get a false hit
Trapper: Simply run to the safety of pallets
Wraith: Simply run to the safety of pallets
Myers: Simply run to the safety of pallets
Hag: Simply run to the safety of pallets
Leatherface: Simply run to the safety of pallets
Doctor: Simply run to the safety of pallets
Freddy: Simply run to the safety of pallets
Pig: Simply run to the safety of pallets AND completely counters her stealth as soon as you hear the sound you can simply outrun to a pallet once again
Only 2 killers that aren't COMPLETELY countered are:
Nurse: She can walk up to survivor and force them to activate it then blink to them and hit
Huntress: Can potentially hit a sprint bursting survivor with a hatchet but it's extremely hardNow basically lets breakdown basically what this perk is and why it is stupid strong it is even stronger than DS. It lets you run at 150% of your base movement speed for 3 seconds and gives you EASILY enough time to get to a pallet but wait.... it can be used infinitely essentially it's a 40 second cool down between each use though but we have DS which gets you off the killers shoulder and lets you get to pallets but wait..... it's a one time use. Get the point? Sprint Burst is an infinite get out of jail free card which should never be a thing people may complain about DS but I don't really care about it that much definitely not compared to Sprint Burst.
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Even if the perk does not get a major nerf can we at the very least get rid of the invincibility SB gives you. Why would I even run dead hard if SB is giving me hit immunity as long as I'm not extremely stupid with it.
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