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The Decisive Strike Problem (Rework)
Comments
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Thetruth said:
@Condorloco_26 said:
As a killer I think your rework idea is a good one. Upvoting this.ofc it is. anything to give you a iwin button easy win
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@Thetruth said:
@Condorloco_26 said:
As a killer I think your rework idea is a good one. Upvoting this.ofc it is. anything to give you a iwin button easy win
Excuse me, isn't Decisive Strike exactly that? An easy iescapeforfree button? Hilarious
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Condorloco_26 said:
@Thetruth said:
@Condorloco_26 said:
As a killer I think your rework idea is a good one. Upvoting this.ofc it is. anything to give you a iwin button easy win
Excuse me, isn't Decisive Strike exactly that? An easy iescapeforfree button? Hilarious
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I think the idea is okay, but it belongs in the balance feedback section.
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Thetruth said:
@Condorloco_26 said:
As a killer I think your rework idea is a good one. Upvoting this.ofc it is. anything to give you a iwin button easy win
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Thetruth said:
@Lowbei said:
Thetruth said:@Condorloco_26 said:
As a killer I think your rework idea is a good one. Upvoting this.
ofc it is. anything to give you a iwin button easy win
hows rank20? must be lonely.
Actually I'm rank 5 was one but i enjoy d/cing to piss people off get fan mail and give players the hatch to win. Again you thinking rankn mean anything in this game shows youre without a doubt trash cause any newb can achieve level 1 so easy.
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Thetruth said:
@Lowbei said:
Thetruth said:@Condorloco_26 said:
As a killer I think your rework idea is a good one. Upvoting this.
ofc it is. anything to give you a iwin button easy win
hows rank20? must be lonely.
Actually I'm rank 5 was one but i enjoy d/cing to piss people off get fan mail and give players the hatch to win. Again you thinking rankn mean anything in this game shows youre without a doubt trash cause any newb can achieve level 1 so easy.
everyone here is laughing at you. enjoy rank202 -
@Lowbei said:
lol the irony. yet another derp survivormain laughed off the forums. so many of them today.
Why are they oblivious about the problem? I'm a killer main and completely acknowledge the ubersuckness of NOED, a perk that shouldn't be there in the first place. And the fact it's getting buffed in this PTB makes me question the direction this stuff is taking.
OP @Nickenzie is taking the time to propose (something few people do) a good idea to change survivors' NOED equivalent. Arguing is not adding anything to it.
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Condorloco_26 said:
@Lowbei said:
lol the irony. yet another derp survivormain laughed off the forums. so many of them today.
Why are they oblivious about the problem? I'm a killer main and completely acknowledge the ubersuckness of NOED, a perk that shouldn't be there in the first place. And the fact it's getting buffed in this PTB makes me question the direction this stuff is taking.
OP @Nickenzie is taking the time to propose (something few people do) a good idea to change survivors' NOED equivalent. Arguing is not adding anything to it.
he will ragequit in embarrassment soon and make a new account. its common.1 -
Lowbei said:Condorloco_26 said:
@Lowbei said:
lol the irony. yet another derp survivormain laughed off the forums. so many of them today.
Why are they oblivious about the problem? I'm a killer main and completely acknowledge the ubersuckness of NOED, a perk that shouldn't be there in the first place. And the fact it's getting buffed in this PTB makes me question the direction this stuff is taking.
OP @Nickenzie is taking the time to propose (something few people do) a good idea to change survivors' NOED equivalent. Arguing is not adding anything to it.
he will ragequit in embarrassment soon and make a new account. its common.2 -
@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
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Condorloco_26 said:
@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
Anyways, I wonder if the developers have thought of this idea?
Umm, @Peanits sorry for crowding your notification system but can you say your opinion on this?3 -
Condorloco_26 said:
@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
Nickenzie said:Condorloco_26 said:@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
Anyways, I wonder if the developers have thought of this idea?
Umm, @Peanits sorry for crowding your notification system but can you say your opinion on this?2 -
Lowbei said:Condorloco_26 said:
@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
You'll probably need to bust out the BIG guns if you wanna get all the survivor main turds out lol.3 -
@Nickenzie said:
Condorloco_26 said:@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
I just get popcorn and watch @Lowbei destroy survivor mains who don't want a balanced game, it's hilarious!
Anyways, I wonder if the developers have thought of this idea?
Umm, @Peanits sorry for crowding your notification system but can you say your opinion on this?It's about as fun as destroying killer mains that say one thing and then something contradicting that a few sentences later in the same post.
There's less than ahem quality posters on both sides who manage to talk out of both sides of their mouth at the same time.
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powerbats said:
@Nickenzie said:
Condorloco_26 said:@Lowbei said:
you will have to ignore the salty survivormains like thetruth that we have laughed off the forum
he will ragequit in embarrassment soon and make a new account. its common.
I've tried to stay out of turd flinging, but this was just too much and just had to take part in it
I just get popcorn and watch @Lowbei destroy survivor mains who don't want a balanced game, it's hilarious!
Anyways, I wonder if the developers have thought of this idea?
Umm, @Peanits sorry for crowding your notification system but can you say your opinion on this?It's about as fun as destroying killer mains that say one thing and then something contradicting that a few sentences later in the same post.
There's less than ahem quality posters on both sides who manage to talk out of both sides of their mouth at the same time.
both sides have a few issues, but they are complex and require a lot of experience on both sides imo.5 -
"DS doesn't even need to be nerfed. You killers whine about everything. "
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How about they just remove the free getaway entirely and increase the stun.1
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I think there is a lot of merit to the this idea, some things would probably need to be adjusted (obsession requirements etc) but in general I think it's a good idea.
I'm moving this topic to Balance Feedback - as it is going to get lost in General Discussions (plus it belongs there anyway).
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I wish you guys would leave the perk alone as it is. First you have to be the obsession, skill checks difficult to hit if skill check comes early or with dr or unnerving presence it’s harder. And the killer can still dribble you to the hook. Please devs leave the perk alone.2
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This is a great option for DS if you wanna keep the original intent imo. Good job op3
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@MandyTalk said:
I think there is a lot of merit to the this idea, some things would probably need to be adjusted (obsession requirements etc) but in general I think it's a good idea.I'm moving this topic to Balance Feedback - as it is going to get lost in General Discussions (plus it belongs there anyway).
Thanks for the feedback.
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So lets look at your suggestion.
The activation condition only hurts bad survivors that dont manage to loop the killer long enough, but DS on a bad survivor never has been a problem.
Then the bleedout timer, its basically a cap on the time that DS can waste. This means that a competent survivor cant loop you longer than1 minute before he goes down automatically.
This means that a single perk can waste 4 minutes of the killers time. Seems balanced right?Now compare this to the genspeed, in the fastest game from the depip squad they were done with all gens in less than 3 minutes, that the equivalent of 3x DS (not even counting the time needed to down the DS first).
compare this to the strongest delaying perk of the killer, ruin.
Even if ruin doesnt get cleansed the whole game, survivors can simply power through and ruin wont even delay the game by 4 minutes.
Now take into account that survivors can literally spawn on the hex and that it can get killed in a few seconds.
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That's what we've been told for the last 2 years.
By peoples defending infinites or 20s cooldown Sprintburst.
Today it's for DS.
Get lost.
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Giche said:
That's what we've been told for the last 2 years.
By peoples defending infinites or 20s cooldown Sprintburst.
Today it's for DS.
Get lost.
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Giche said:
That's what we've been told for the last 2 years.
By peoples defending infinites or 20s cooldown Sprintburst.
Today it's for DS.
Get lost.
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Shocking resemblance1
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lyric said:Giche said:
That's what we've been told for the last 2 years.
By peoples defending infinites or 20s cooldown Sprintburst.
Today it's for DS.
Get lost.
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DeadByFlashlight said:
So lets look at your suggestion.
The activation condition only hurts bad survivors that dont manage to loop the killer long enough, but DS on a bad survivor never has been a problem.
Then the bleedout timer, its basically a cap on the time that DS can waste. This means that a competent survivor cant loop you longer than1 minute before he goes down automatically.
This means that a single perk can waste 4 minutes of the killers time. Seems balanced right?Now compare this to the genspeed, in the fastest game from the depip squad they were done with all gens in less than 3 minutes, that the equivalent of 3x DS (not even counting the time needed to down the DS first).
compare this to the strongest delaying perk of the killer, ruin.
Even if ruin doesnt get cleansed the whole game, survivors can simply power through and ruin wont even delay the game by 4 minutes.
Now take into account that survivors can literally spawn on the hex and that it can get killed in a few seconds.
"This means that a single perk can waste 4 minutes of the killers time. Seems balanced right?"
-The new DS has a condition that needs to be satisfied to be used and getting hooked before you completed your condition will permanently lock the perk. The bleed out penalty just prevents another long loop and it adds pressure to the survivor which can lead to them causing a mistake in a mind game!
This means that it's likely that every survivor, assuming they are all have DS, won't be able to use the perk since 60 seconds is A LOT of time to find a survivor and down them. Remember the perk doesn't charge when they are in a chase so they can't loop you for 60+ seconds and get their DS.
"Now compare this to the genspeed, in the fastest game from the depip squad they were done with all gens in less than 3 minutes, that the equivalent of 3x DS (not even counting the time needed to down the DS first)."
-That's a problem with the core game mechanics, generators need to get reworked to at least guarantee a 6+ minute game and Ruin needs a nerf to compensate for the generator nerf.0 -
lyric said:Shocking resemblance1
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Make it so only 1 person in the lobby can use the perk tbh
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Jonathanskilz said:
Make it so only 1 person in the lobby can use the perk tbh
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Orion said:
@RWoodrow said:
The problem I see with doing that is solo que survivors. Say 4 survivors solo que into a lobby. All want to use DS, so all equip it. 1 gets to use it, the other 3 get shorted a perk.Welcome to the world of Hex perks
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@RWoodrow said:
Hex perks at least have to be cleansed and make it into the trial and I can choose to run them or not. These survivors don't get that option. This is literally giving the finger to the survivors who choose to play it the way the game was designed and balanced.Pre-game chat exists, you know.
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Orion said:
@RWoodrow said:
Hex perks at least have to be cleansed and make it into the trial and I can choose to run them or not. These survivors don't get that option. This is literally giving the finger to the survivors who choose to play it the way the game was designed and balanced.Pre-game chat exists, you know.
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@Orion said:
@RWoodrow said:
Hex perks at least have to be cleansed and make it into the trial and I can choose to run them or not. These survivors don't get that option. This is literally giving the finger to the survivors who choose to play it the way the game was designed and balanced.Pre-game chat exists, you know.
Yes but what if a person is going for the Adept achievement or more than 1 is, they can't both run it. You could do the activation requirement but have the obsession automatically meet it.
The others would have to do something to activate it and no chasing the killer around isn't a good way since that doesn't solve the problem.
If it's a mix of say generator or altruism stuff activating the perk it'd be a fair way to balance it and the 1st person hooked shouldn't get screwed.
So either 1 full gen done either solo or in conjunction with others overall or 1 full health state solo or in conjunction or 1 safe unhook.
The 1st person hooked if they're running DS should get a chance to earn the needed objective conditions. If they get hooked again before meeting those conditions they're out of luck.
Once the 1st person is hoooked everyone else is on their own if they don't get the conditions met unless they're the obsession.
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@powerbats said:
@Orion said:
@RWoodrow said:
Hex perks at least have to be cleansed and make it into the trial and I can choose to run them or not. These survivors don't get that option. This is literally giving the finger to the survivors who choose to play it the way the game was designed and balanced.Pre-game chat exists, you know.
Yes but what if a person is going for the Adept achievement or more than 1 is, they can't both run it.
Sure they can. The achievement doesn't require you to use the perk's effect, and one of them would get the benefit.
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Giche said:
@lyric said:
Or you can just git gud and quit crying in the forums because you’re ass at the game and afraid of a perk
And then he proceed to play with his own poop.
Toxic survivors mains being man-child, as usual.
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yeet said:lyric said:Giche said:
That's what we've been told for the last 2 years.
By peoples defending infinites or 20s cooldown Sprintburst.
Today it's for DS.
Get lost.
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What about juggling? The killer hooks you and the perk is useless. I would remove the obsession status so the killer doesent know who to juggle.0