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Mechanic Idea - Combos and Compatibility

WoodHands
WoodHands Member Posts: 22
edited November 2020 in Feedback and Suggestions

We all know how the Meta is, and how annoying some builds can be. So with that in mind, i came up with an interesting mechanic that would result in a bigger variety of Perks and Add-ons on high ranks, and also balance out some other builds.

COMBOS

The Combos system will work as a way to buff some old perks by giving the players advantages on matches when they use certain perks. This system is for Perks only. For example: Self Care + Botany Knowledge = an slightly increased healing speed and efficiency. Sprint Burst + Fixated = Extra Sprint Burst speed.

In my opinion, this system will encourage the usage of different perks on high ranks.

COMPATIBILITY

The Compatibility system will work as a way to fix op builds. This system is for Add-ons only. For example: Iridescent Head cannot be used with other Hatchet Head add-onds and neither any Belt add-ons. Freddys can no longer use more than one Slow Down add-on. Survivors can no longer use more than one Bulb add-on on Flashlights, and neither can they use more than one battery.

As i said, this system will fix overpowered builds. We all know that an Iri Head Huntress is the most annoying thing to go against as Survivor, and that a Double Battery Flashlight and SFW is a Killer's worst nightmare. Anything i mentioned are just examples, many other weak or op builds can be nerfed and buffed with this idea.

Remembering: this is just an IDEA. It is NOT a confirmed feature. Plus, not all perks must have a combo, only a few ones.

Post edited by WoodHands on

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