Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The meta and broken perks should be fixed/reworked/nerfed

I hate to see the same DH, DS, Corrupt every game on the same survivor/killer, I would want some variety on each survivor and killer I go against.

And then the broken perks like Object of Obsession, maybe even WGLF? They are just miserable to go against.

Comments

  • Milo
    Milo Member Posts: 7,384

    Wait WGLF is now considered a broken perk? That's news for me.

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632
    edited November 2020

    Object of Obsession is not a terribly effective perk. Your argument is invalid.

    Also, Dead Hard doesn't need any changes until it can properly work on the dedicated servers.

  • Felnex
    Felnex Member Posts: 334

    I think the reason why you see the same meta perks so often is because they fix the worst parts of the game: Being on the hook, getting slugged, getting tunneled. Not only that, but there are SO MANY USELESS PERKS in this game, that it's impossible to justify picking them over anything halfway viable, let alone meta perks like Borrowed/Unbreakable/Decisive/Dead Hard.

    Rather than nerf the perks people do use, buff the perks people don't use. Buffs are always more fun than nerfs.

  • Playing against OoO as trapper is really tough because they know all your trap placements. Killers with low terror radius suffer a lot aswell.

    Ok, ok... I think you have a good point, but I think I made my point on the broken perks.