Jesus Christ will you people calm the hell down for 5 minutes
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Just remember that YOUR experience doesn't equate to everyone else's.
I'm just going to say how I felt about this: I mostly dislike de UI change because I play on console, and the information is too spread out, making the UI change pretty pointless, at least for killer IMO, as the important stuff are literally opposite from each other (ie: devourer and who was unhooked takes a bit more effort than before)
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Let's imagine BHVR saw the reaction to the PTB and decided they needed to change the UI. What would you have had them do? Delay the patch, including the many other more consequential improvements it contains, in order to tweak it or revert it? It takes time to make these changes and there is basically no chance of anything more involved than minor bug fixes or number value tweaks making it into the final release that weren't in the PTB version. Not having a different UI ready for 4.5.0 does not mean that they're ignoring feedback.
Still, the majority of posts on this forum whine about just about every single new patch and change. Reverting every change the forum doesn't initially approve of would would result in almost no new content being released.
The elephant in the room is also that people notoriously hate UI changes for any software right after release, regardless of whether or not they're actually an improvement. A PTB is not enough time to get used to it enough to fairly evaluate it versus the old UI. It also might be more popular on other platforms, which wouldn't be apparent from a PC-only PTB.
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this rage looks very pathetic imo
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Changing how survivor movement works is changing 99% of the survivor’s gameplay. They changed 50% of the entire game (gameplay wise) in a way that most of the player base doesn’t enjoy. And lied about that.
If that is not messing up big I don’t know what that is.
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When has anyone tried calming down on the forum?
How has the constant anger spam helped colorblind players?
If you were a developer would you be more likely to listen to the person screaming at you or the person that gave a thoughtful, measured, and logical response?
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Okay I respect your opinion but the game still sucks to me and I won’t just shut up about it.
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yea they just need to do this "Return from whence thou cam'st. For that is thy place of belonging.
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How does changing animations change gameplay? As far as I know this is cosmetic only. And how did they lie about the animations?
Edit: It looks like moonwalking might be a bit harder now. Oh no, the devs are ruining the game. /s
Post edited by notstarboard on1 -
I agree that nobody should be personally attacking the Devs etc - that's completely unacceptable, but if people don't express their feedback, it'll never be heard.
People are frustrated because the Devs implement poorly executed changes and then when the community gives them feedback through surveys and the forums it's completely ignored. People are complaining because they care about the game - they're not just doing it for the sake of complaining.
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What does UI have to do with solo survs needing a buff? Survs need information perks built into their kit and then nerfed accordingly. The only thing the UI needed imo was a totem counter. I also think survs should be able to see everyone's build in the lobby but that's probably a debate for another thread. My point is though that's another thing that has nothing to do with the UI.
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it is absolutely not purely cosmetic. Survivors locomotion has changed in every way, even gameplay wise, but this comment would be thousands of lines if I were to explain how. There are already tons of detailed explanation on the forum about this.
The lying part is because they implemented the new animations in the PTB and received lots (I mean LOTS) of negative feedback about it, but then they said they had to test it on the console players (because there is no PTB on console) to decide what to do about it. Few hours after they released the patch, a community manager wrote instead that the patch is out and can’t be reverted, making us assume it wasn’t a test at all.
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Could you link me one of these detailed explanations, then?
They clearly wanted more feedback than the initial impressions of a small group of PC players before making any changes. There was never any chance of them reverting the animations in this patch if they wanted to get feedback from console players. The console players just got the changes yesterday. Were you expecting 11 AM 4.5.0, a few hours of console feedback, and then 5 PM 4.5.1 with all new animations removed? Like what could they have possibly done lol
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Those 5 minutes were up two years ago.
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Because the angry one screaming might have been a thoughtful and logical customer, but they gave that customer a reason to change
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If a twitter account with over 70k didn't publicly call Almo out, they wouldn't have said 'we've been working on a cor blind mode for months.' Yeah. The OP doesn't understand BHVR's modus operandi.
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Maybe, but I doubt it. If the devs turned anyone from a thoughtful and logical customer into one that rages at every change that would reflect unrealistic expectations on that person's part. The devs of any game are not going to run their game entirely based on forum feedback and people need to understand that. If they don't instantly make a change to fix your pet issue that doesn't mean you were ignored and that it's time to get mad.
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I've closed an aye for ui and animations but hitboxes are worst than ever now. I can't play survivor without getting dedicated, is not something "sometimes" but every fking hit
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I was calm for more than 5 minutes. Now I will complain about this change..it's really bad.
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Why do you say the feedback is being ignored? UI changes don't happen overnight, and neither does getting used to UI changes.
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I know right? These people need to chill
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Methinks denying accessibility is a bit more extreme than an update that isnt favoured by a large amount of the community (which many people over exaggerate how bad it is, ui is weird sure, its not great, the animations take a lot of getting used to, I've already pulled off a few 360s and a couple moonwalks today, but they don't screw movement, just muscle memory! The only issues really are the hit boxes and bugs like the emblems and match scoring and new fat shame etc.)
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that's fair, but there's a difference between being critical of a change and yelling and screaming about it.
It's hard to tell through text I understand that but making topics like the ones I've seen as of late sound like people just yelling and screaming over the smallest things.
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No I couldn’t do a research right now I’ll try to sum up some of the core points:
- you can’t quickly flick left/right like before. This means where you would try and fake a direction to dodge a Huntress/Deathslinger shot, now you will be hit no matter what.
- you can’t 360 anymore
- it seems to be harder to fake a vault because the injured animation is weird to see from the killer perspective
- you can’t spin on the ground. Aside from removing the meme, this means solo queuers cannot communicate if they didn’t recover. I don’t consider this point to be important, but hey, it does exists.
- because of the new robotic standing animation it is way harder to instantly hide behind objects without crouching
- the injured animation is messing with muscle memory (something like the Freddy’s lunge effect) because it feels a lot slower, hence people are wasting pallets early only to be hit through them because hitbox is even more messed up
There is more, but as you can see not only the gameplay has drastically changed at high levels of play, I also think that removing the memes is kind of killing the identity of the game itself.
edit; also please note that aside from modifying gameplay elements, the new animations are killing the immersion for many players. Which, in a game like DbD, is... not good.
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While most of those are true, you can still 360, still a lot harder though
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I can understand that changes take time, but it's BHVR's failure to even recognize that poor changes have been made that's frustrating the community. Ever since the UI changes were first publicized, the community has been very vocal as a whole about their negative opinions on it. PTB came along, we tested the changes, and pretty much everyone hated them after testing them. People put time into completing the surveys and posting constructive feedback on the forums for the Devs to take in and work on.
And here we are at the final release with: no response to our feedback from the Devs and a patch that's full of major bugs from the PTB that have still not been fixed.
Nobody expects them to be super-human, we all know they're amazing people irl, but it's the brick wall they're building between themselves and the rest of the community that's incredibly annoying - especially for players who have been here for a long time and have put thousands of hours into the game and its community.
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On Pc, maybe. On consoles, you can’t.
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I knew when the new hud was coming out people would've been up in arms, sadly thats the dbd community for you, but that doesn't mean thats everyone
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Yeah you can
I did a couple last night successfully I might add. You're not trying hard enough
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I never really could on console before lmao. At least not very well.
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I estimate I've spent roughly around $250 CAD on this game and the dlcs, archives, etc. I'm sure many others have spent much, much more. The people continuously funding this game have a right to voice their thoughts imo. With that said I feel like at this point the only two ways to get the devs attention (aside from complaining here) is to stop purchasing their content and/or stop playing the game period since the PTB and surveys don't seem to mean anything. When the numbers decrease maybe they won't take their player base input for granted.
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We need a verified Twitter user to comment on the new patch. THEN they might understand...Or at least react.
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No I’m not trying at all I’m not going to play this game again lmao.
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Ok
If it makes you feel good do it
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Ok, you need to stop for a second and realize how much you're minimizing ppl's feelings with your dismissive rhetoric.
I didn't get this game and dlc for free- did you? Did any one else? No, we all opened our wallets and paid to play DbD; which means this, or any other game/dlc that we pay for, is NOT a "gift".
This is a business, they function to make money. And we feel upset that we paid for a product that doesn't deliver.
If you pay someone to do your taxes and they make a mistake, are you telling me you keep quiet? If you pay for a toaster on Amazon and they send you a defective one, do you just keep it?
A few ppl might be stepping over the line into hostile territory, but the majority of us are just speaking up because this is NOT the product we paid for. And maybe if enough of us speak up, we can finally talk to a manager 🤷♀️
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I mean the anger is justified imo
regarding just the UI they put it into the ptb without asking for any feedback on it beforehand, from what i understand what goes into the ptb is basically guaranteed to go into the live build in some form.
That means when they decided to put the UI into the ptb they had no intentions of using the feedback to change it before it released into the live build, this is proven by the mountain of threads created pointing out all of it's flaws.
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LOFL, had to give an upvote just for the title! Ironically, this turned into another forum of people strongly disagreeing with each other. Ideally, we wouldn't have to whine to get what we want from BHVR, but like some pointed out, it's what companies listen to.
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truly i question why i thought this was a good idea, guess a little part of me still has hope that things will turn out better
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Well I'm glad you did bro, these comments have me cracking up.
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NO, THE DEVS MUST COWTOW TO OUR DESIRE OR WE QUIT, WE WONT TAKE THIS ANYMORE! WE AS A GROUP HAVE ALL AGREED THIS IS A DOX WORTHY BATTLE AT THIS POINT, YOUR TIME IS COMING DEVS!!
Don't ban me, I'm not serious.
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I started to play another game after the PTB, because I knew it was going to get past the PTB
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- You still can do this, for all the good this really does against Huntress or Deathslinger. The animation is just less twitchy now and more gradual.
- You can definitely still 360, it's just a little harder to do effectively. Same with moonwalking.
- I don't agree with this.
- You still can spin on the ground, just not the same way as before. I also wasn't aware that spinning was meant to communicate anything - 1100 hours and I've never seen someone do that as I approached that wasn't recovered. Usually you can tell if someone's been recovering by whether or not they've been crawling. If they hold still for a while, they're recovering. If they start crawling again after holding still for a while, they're ready to be picked up. Also how is this a meme?
- I'm not sure what you mean. Is this issue that the characters actually stand up straight now? It's not robotic lol, it's just how people look when they stand up straight. Before everyone was more hunched over.
- I don't think anything changed with the hitboxes, but people will learn and adjust if their muscle memory is off.
You're right that it's not purely cosmetic, but the changes are very minor, not drastic. I still don't understand how changing the animations killed any memes or how these (apparently very underground) memes are important enough to be synonymous with the games identity. That feels like a stretch to say the least.
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So dramatic and so demanding over a damn UI HUD. Ok Karen.
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Sorry, but I didn't see any answers in your reply, just insults. If you could get those and the TPS reports on my desk, that'd be great 👍
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Minimalistic, concise UI changed to obnoxious, spread everywhere UI. Didn't listen to community feedback. Survivors get hit from a mile away and killers can't go into a bus, gamebreaking. Lets look at the patch before that. Killer releases incomplete and bugged to hell. Fat shaming swamp maps. Gamebreaking. Perks released and don't work.
Get a grip. Only BHVR somehow doesn't get held accountable for such low quality patches. Stop letting them get away with this.
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People need to stop acting ungrateful? Sorry but first of all; we PAY for this game. We PAY for our cosmetics and spend OUR time playing a game to keep BHVR and THEIR employees stable throughout a global pandemic. THEY released a "PUBLIC TEST SERVER" to request OUR FEEDBACK on a change NO ONE asked for and they didn't even ask us about. Then when they received an almost unanimous cry of NEGATIVE feedback; THEY blatantly said THEY didn't care and were putting it through anyway. THEY used console players as a scapegoat; claiming that "Console players needed to play it first hand".
So no.. We're not acting ungrateful. We're tired of having OUR time wasted. We're tired of being LIED to and we're tired of being treated like **** by the Developers.
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"The community as a whole" is not a fair assessment - the community is not a monolith and many people are neutral or prefer the new HUD. Users tend to hate UI changes in every piece of software regardless of how good or bad they are, so making changes based on the first impressions of a small percentage of the user base on one platform does not make any sense. They have no incentive to ignore feedback, though, and I'm sure they're not ignoring it.
What "major" bugs are we talking about here? They did fix a number of bugs from the PTB and in 4.5.0 in general, but I haven't heard of anything large that's broken. Regardless this game has had more than its fair share of bugs since launch and we're all still here, so it's not like this patch is suddenly an example of the devs losing the plot.
I don't have the same impression of the devs putting up a brick wall with the community. To pick a goofy example, if some members of the community say "I want shirtless daddy Myers" and the devs never address it, that doesn't mean they're not listening. It just means the community is not the only factor here. They need to focus on what is going to keep the game alive long term, which bug fixes and enhancements offer the most bang for buck, what is legally possible, etc., and I don't blame them for not feeling the need to break down the intricacies of every one of these decisions with us. On the contrary, I feel it's unreasonable for us to expect that level of transparency.
I also honestly empathize with them not interacting with spiteful, incendiary posts and I feel they have done a decent job with their changes and communicating the motivation behind them. I'm close to deleting my forum account because I'm tired of the constant whining and I don't even work there.
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HOW DARE PEOPLE share their opinion on a forum made to share opinion?!
HOW DARE THEM?!!
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Why are balance decisions unique? Yes, many people on the forum get very tribal and hate anything that might shift the power balance towards the other side. Many people also don't like change, though, regardless of whether it's good or bad. The old HUD will always be better to them because it's what they're used to. Meanwhile, I guarantee you new players or people who aren't as resistant to change won't load into their first 4.5.0 and say "oh wow, this HUD is awful!" They'll just accept it and play the game, because it's really not that bad.
The way I see it, it gives more information than the old HUD, it looks reasonably nice, and I love the UI scaling option (I use 85% - I think it looks a lot better). They now have an injured "slash" icon so the early complaints about colorblind accessibility have been addressed. I'm not sure what the issue is.
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Please don't tell me that the whole UI team isn't able to move the UI elements down to the bottom like they used to be in 4 weeks.That's ridiculous
The thing is,the UI is just objectively bad.There is absolutely no point in denying that.A good UI is able to give me all the important information i need after a quick look,which is absolutely NOT the case with the current one.
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