Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Perk Reworks
Camaraderie: it should be 32 meters and not 16
No Mither: why is this not getting a rework 😬
you start fully healed and when u get injured you cant heal and no one can see that ur broken and grunts of pain should be reduced by 100%
Better Together: make it 64 meters
Babysitter: after u unhooked someone the person who got unhooked gets a 3 second sprint burst grunts of pain are reduced by 100% for 15 seconds you cant create scratch marks for 15 secs and no blood for 15 seconds and the person who unhooked sees the aura of the killer for 15 secs (and the killer can see his aura too)
Lucky Break: timer should stop while ur hooked and make it 180 secs and it has a 180 second cooldown
Comments
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Camaraderie- completely agree with you.
No Mither - I don’t agree, it should be reworked to something else entirely, your suggestion just makes it Lucky Break and Iron Will with half as long chases. The only reason No Mither is 50% grunts of pain is because it works whilst downed as well, so Tenacity and No Mither are a really good pair (50% less sounds on the ground, no blood trails, faster crawling, infinite pickups and recovering whilst crawling, they go really well together).
Better Together - Completely agree
Babysitter - 15 seconds is a bit much on top of the sprint burst, 5 seconds would honestly be enough considering for those 5 seconds they’re ultra speedy and cannot be tracked, that could be really abusive for 15 seconds.
Lucky Break - I don’t think it’s a terrible idea but I think it wouldn’t be awful to go a step further and make the survivor immune to the haemorrhage status effect after the timer is up either.
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